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Competitive Summer S eason. Week of Oct 1 U11/U12 – 3v2 Attacking. When you get there. Session will be Play (until you have 8 players) – 11+ Warm-up (8 minutes) – Work ( 35 minutes) – Play ( 8 minutes ) Take attendance Play to start once you have 8 players begin session
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Competitive Summer Season Week of Oct 1 U11/U12 – 3v2 Attacking
When you get there • Session will be Play (until you have 8 players) – 11+ Warm-up (8 minutes) – Work (35 minutes) – Play (8 minutes) • Take attendance • Play to start once you have 8 players begin session • 11+ should take about 8 minutes • Some groups you will need to provide the energy so be prepared with a few silly things mixed in but get back to business ASAP
11+ - http://f-marc.com/11plus/ To see the 11+ in action go to: http://f-marc.com/11plus/exercises/
Key • Coach • Players • Players w/ball • Cones • Balls • Pugg • Goal
Play – To Endline Split the players onto two teams Play 3v3 to start and play no larger then 4v4 once at 4v4 get going Have a pile of balls near each end line when you run out of balls go collect Goals are scored by passing to teammate over endline. Teammate can’t be over endline prior to the pass (think offsides rule) KEYS If player on the ball runs into a wall of defenders can they backwards then forwards Encourage players to pass and MOVE
Activity 1 – 3v2 (1) Play and move Get players into groups of 4 or 5 With the U11 it will probably work best in groups of 4 If D win they ball the try to dribble out of space Players with the ball try to keep the ball away from the D with the pass or dribble Make sure space is generous enough even if it means you have to change D every now and then KEYS Use of space – how big can the three make it When can you dribble or pass Move after you play the ball MOVE, MOVE, MOVE even little adjustments count and are important
Activity 2 – 3v2 - Decisions 2 Teams - Keep score – One team starts behind blue cones the other behind the yellow Not so good team has quick fun penalty Ball gets passed to teammate then passer steps on to play 3v2 Ball goes out of play new group plays One team attacks one defends then switch roles Play quickly KEYS Player off ball makes run Player on ball makes decision – shoot, pass or dribble? Does first touch go towards goal? Is it threatening goal? What is the relationship between the two attackers Too tight makes it easier to defend and speeds up play To far away and it give defender time to recover This must be at speed – slow down and lose the initiative
Activity 3 – Play Split the players onto two teams Play 3v3 to start and play no larger then 5v5 with a few subs if necessary. Make sure to adjust the field a little more space is better then too small Have a pile of balls near each end line when you run out of balls go collect One team could play to goal w/sweeper/GK KEYS Effort is number 1 priority. If effort is not sufficient pull player out and have them watch until the are ready to give effort Willingness to Defend and Attack Look for opportunities to shoot
Thanks Have fun, be detailed, be demanding!
U11/U12 Week of Oct 1– 3v2 Attack Play • 3v3 up to 4v4 – once at 4v4 get going with session • Pass over Endline to score – player should not be over endline before pass is played (like offsides) • Mentality • Relate to theme of the day 11+ • Once you have 8 players begin formal WU • Not a race • Focus on proper movement Activity 1 – 3v2(1) Keep Away • Get players into groups of 4 or 5 • With the U11 it will probably work best in groups of 4 • If D win they ball the try to dribble out of space • Players with the ball try to keep the ball away from the D with the pass or dribble • Make sure space is generous enough even if it means you have to change D every now and then • Use of space – how big can the three make it • When can you dribble or pass • Move after you play the ball • MOVE, MOVE, MOVE even little adjustments count and are important Activity 2– 3v2 - Decisions • Play 3v2 to goal • Play begins with teammates playing it to one another • If D wins it they attack other goal • Play one role and then switch roles after each player has a few chances • Ball out of play next group goes • Pace should be quick • Quick reaction to passed ball • Decision on which goal to attack • 1st touch towards goal • Be specific to player Play • Effort • Team attacks/team defends • 3v3 up to 5v5 with subs if necessary • - Decisions - Ownership - Technique - Attacking - Standards - Enjoyment The Woodbury Way