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Presentation to N/X Visualisation in Massive Military Datasets 4 October 2001

Presentation to N/X Visualisation in Massive Military Datasets 4 October 2001. Virtual Reality on Portable Devices Ross Walker and James Broad Immersive Education. Immersive Education who we are. Oxford University - Intel Education Inititive Elixir-Studios - Real time virtual reality

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Presentation to N/X Visualisation in Massive Military Datasets 4 October 2001

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  1. Presentation to N/X Visualisation in Massive Military Datasets 4 October 2001 Virtual Reality on Portable Devices Ross Walker and James Broad Immersive Education

  2. Immersive Educationwho we are • Oxford University-Intel Education Inititive • Elixir-Studios -Real time virtual reality • Mathengine -Real time physics simulation

  3. What we do • Education software based on games technology • Explore-Discover-Learn • Virtual Reality • Time travel • Creative environment

  4. Games Mindset • Maximum illusion • Minimum hardware spec

  5. Totality Engine • C++ and DirectX in a static library • unlimited scene complexity in realtime • any model can be represented to any specified level of detail • skeletal animation system • support for 3dsMax

  6. Director Engine • C++ and DirectX in a static library • bsp environment, with rigid body dynamics • dynamic per-pixel lighting and shadowing • skeletal animation system • support for 3dsMax and SoftImage • scaleable over a large range of hardware

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