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Switched Networks. Virtual Circuit Switch. Packet Switch. Circuit Switch. WAN Technologies Chapter 14. Switched Networks. Switched Networks. Circuit Switched Network. Circuit from A to M could be dynamic Circuit from A to M could be permanent
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Switched Networks Virtual Circuit Switch Packet Switch Circuit Switch WAN TechnologiesChapter 14 Switched Networks
Circuit Switched Network • Circuit from A to M could be dynamic • Circuit from A to M could be permanent • Once set up, looks like a Point-to-Point circuit
Switched Virtual Circuits • A form of switched circuits • May be dynamic or permanent • For any session data path is fixed • Two very popular Switched Virtual Circuit technologies: • Frame Relay • Asynchronous Transfer Mode (ATM) • These are Data Link technologies
Frame Relay • High speed wide area network service • Designed to accept and deliver frames • Frames up to 8k bytes • Actual data transported over traditional telephony circuits (T1, T3) • Often used to interconnect LANs over wide geographical areas
Frame Relay Virtual Circuit Identifier (VCI) In Frame Relay, VCI is called Data Link Connection Identifier (DLCI)
Asynchronous Transfer Mode (ATM) • Designed by the Telecommunications Industry • Designed to support all existing and future telecommunications services • Voice, high speed data, video • Connection oriented to ensure predictable delivery – quality of service • Designed to support all forms of networking • Designed to include a LAN architecture • Defines different levels of service – (QoS) • CBR – Continuous Bit Rate • VBR – Variable Bit Rate • ABR – Available Bit Rate • UBR – Unspecified Bit Rate
ATM • Basic data unit is fixed frame called a cell • A cell carries 48 bytes of data plus 5 bytes of identification • A composite circuit between 2 ATM switches delivers a fixed rate of cells • Any virtual circuit is made up of a certain number of equally spaced cells per second. • Ex. A voice circuit (64Kbps) would be 166 equally spaced cells • A T1 would be 2020 equally spaced cells
ATM • ATM was intended to be the universal communications architecture • Why isn’t it dominant today? • Cost – end user equipment is expensive • Cell Overhead – 10 per cent • Complexity of Quality of Service (QoS) • Overtaken but enhancements to Ethernet • Gigabit Ethernet and beyond • MultiProtocol Label Switching (MPLS)
Switched Virtual Networks • These architectures present the view of a point to point circuit to the end client • Thus, various WAN protocols can be run over then • Point-to-Point Protocol (PPP) • HDLC • At upper layers, any protocol stack can also be used, including the Internet Protocol