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ZEIT2301- Design Studios and Design Critiques. School of Engineering and Information Technology UNSW@ADFA Dr Kathryn Merrick Bldg 16, Rm 212 (Thursdays and Fridays only) k.merrick@adfa.edu.au. Overview. Introduction to design studios Format Role in Assignment 1
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ZEIT2301- Design Studios and Design Critiques School of Engineering and Information Technology UNSW@ADFA Dr Kathryn Merrick Bldg 16, Rm 212 (Thursdays and Fridays only) k.merrick@adfa.edu.au
Overview • Introduction to design studios • Format • Role in Assignment 1 • Introduction to design critiques • What is a critique? • How to give a constructive critique References: http://www.scottberkun.com/essays/23-how-to-run-a-design-critique/ http://www.uie.com/articles/critique/
Design Studios • Aim to help you develop your collaborative design skills, including how to critique a design • Format: • See http://seit.unsw.adfa.edu.au/coursework/ZEIT2301/Lectures/03_DesignStudio.pdf
What is a Critique? • In the early and middle phases of a project, teams need a way to understand and explore the current direction of the design. • The challenge is to create the openness needed for good ideas to surface, while simultaneously cultivating the feedback and criticism necessary to resolve open issues.
What is a Critique not? • Not brainstorming • In brainstorming the goal is to come up with new ideas • A critique is focused on evaluating a set of existing ideas, and possibly identify future directions or changes. • Not heuristic evaluation, cognitive walkthrough, inspection, usability test etc • These tools look at design from the perspective of the user • A critique looks at a design from the perspective and experience of another designer
Different Types of Critiques • Early in the project • Emphasise high level user, customer and business goals • Minimise focus on specific engineering constraints • Later in the project • Increasing pressure to have definite answers to criticisms • Scope should decrease (don’t want new ideas now)
Typical Goals of a Critique • Obtain specific feedback on different approaches to one area or feature of a design • Compare how different components of a system are designed (are they consistent) • Explore competing products • Allow team members with different roles to give feedback from their perspective and expertise
Secondary Goals • Provide structure to the creative process • Improve team’s ability to think about and discuss design ideas • Improve team’s problem solving ability
Who Should Attend? • A critique should allow a small number of people to review and discuss ideas quickly and informally • Focus on people who are most likely to • Understand the creative process • Give useful and meaningful feedback, both positive and negative
The Venue and Materials • Use a small conference room with lots of whiteboard space • A projector may be useful for presentations or prototype demonstrations • Handouts and sketches may be useful, depending on audience • Hold critiques regularly in the same venue
Elements of an Effective Critique • Respectful • Dispassionate • Lacking authority • Justified impressions and concerns
1. Respect • Acknowledge that hard work has been done • Be aware that receiving a critique can be difficult • Be polite and sensitive • Don’t ambush, • Give critique when the designer is ready to receive it
2. Be Dispassionate • A critique should be a learning opportunity to spread expertise, vision and skills • The designer isn’t being judged • Their designs are being explored
3. Lacking Authority • A good critique knows that they themselves can’t change the design • They need to inspire the designer to change the design • Comments and questions that trigger the designer to explore their own design will be more effective than orders to change the design in some way
4. Justified Impressions and Concerns • Go beyond a statement of concern • Give reasons for concerns • Give alternative solutions • Team can then discuss merits of justifications rather than having critique degenerate into a battle of opinions
Giving Effective Criticism • Positive impressions and concerns need to be balanced • Can help to give them in parallel • Avoid hollow statements • “I’m loving your work” • Avoid half-compliments • “I like this, but…” • Give the designer a chance to explain • “Have you considered X?”
Preparing a Critique • What did you enjoy about the design and why? • What concerns me about the design and why? • What does this design remind me of and why? • Deliver at least a positive for every negative • Sandwich approach positive-negative-positive • Rank criticisms and bring up the most important points first
Receiving Criticism • The designer should step away from the design (this can be hard!) • The designer isn’t being judged, rather their design is being explored • View a critique as a chance to learn and improve your design skills
Responding to Criticism • Pause • Turn of emotion and turn on brain • Listen carefully • Ask questions • Acknowledge errors (if they exist) • Take corrective action (if necessary) • Acknowledge the other person’s motive in giving criticism • Say thank you
Summary • After today’s lecture you should: • Understand the design studio component of this course and its role in Assignment 1 • Be able to give an effective criticism of a design • Be able to receive criticism