1 / 16

SECONDARY: GAMES AND ACTIVITIES

SECONDARY: GAMES AND ACTIVITIES. SECONDARY: GAMES. GAMES WERE DEVELOPED TO PRACTICE ON FUNDAMENTAL MOTOR SKILLS RUNNING, SPRINTING, PASSING, TOUCHING, REACTION ARE INCORPORATED IN EACH GAME. WHY THESE ACTIVITIES?. INVOLVES MEDIUM TO HIGH ACTIVITY LEVEL

dana-mccall
Download Presentation

SECONDARY: GAMES AND ACTIVITIES

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. SECONDARY: GAMES AND ACTIVITIES

  2. SECONDARY: GAMES • GAMES WERE DEVELOPED TO PRACTICE ON FUNDAMENTAL MOTOR SKILLS • RUNNING, SPRINTING, PASSING, TOUCHING, REACTION ARE INCORPORATED IN EACH GAME

  3. WHY THESE ACTIVITIES? • INVOLVES MEDIUM TO HIGH ACTIVITY LEVEL • IMPORTANT ASPECT: KEEP AS MANY PLAYERS AS ACTIVE AS POSSIBLE IN A GIVEN AMOUNT OF TIME.

  4. PARTICIPATION • ACTIVITIES INVOLVES AS MANY PARTICIPANTS AS POSSIBLE • KEY: MAX PARTICIPATION! • ACTIVITIES RANGE FROM 1 TO 6 PLAYERS.

  5. SECONDARY GAMES AND ACTIVITIES • I. PASS AND GO! • II. READY, SET, GO! • III. VARIATION: SHOTGUN • IV. FIVE STAR: 1 PERSON OR 5 PERSON • V. YOUR IT

  6. I. PASS AND GO!

  7. WHY PASS AND GO? • FOCUS IS ON PRACTICING FUNDAMENTAL MOTOR SKILLS. • RUNNING AND PASSING SKILLS. • HIGH ENERGY AND FAST PACED. GOOD CARDIOVASCULAR WORKOUT FOR BOTH PLAYERS! • COOPERATIVE PARTNER GAME!

  8. II. READY, SET, GO!

  9. READY, SET, GO! • THIS APPROPRIATE BECAUSE: • EXPLOSIVE RUNNING SKILLS • QUICKNESS, REACTION TIME, LISTENING, AND VISUAL AWARENESS.

  10. III. VARIATION: SHOTGUN • NEW CHALLENGE • INCORPORATES SCORING • TEAMWORK AND HEALTHY LEVEL OF COMPETITION

  11. VARIATION: SHOTGUN

  12. IV. STAR DRILL

  13. WHY THE STAR? • GREAT CARDIOVASCULAR WORKOUT! • IMPORTANT ASPECT: CAN INVOLVE 5 PLAYERS. • TAKES A COMMON GAME AND APPLIES IT TO A NEW CONCEPT.

  14. GAME PLAY: FIVE STAR

  15. V. YOUR DEFINITELY IT!

  16. A TAG GAME? • THINK OUTSIDE THE BOX! • BE CREATIVE! • PLAYERS DON’T HAVE TO TOUCH THE LIGHT TO HAVE A GOOD TIME!

More Related