1 / 1

n Insert Coins And Then Press Start Button to Set Up Game For One to Four Players.

L. U. C. K. Y. S. E. V. E. N. n Insert Coins And Then Press Start Button to Set Up Game For One to Four Players. n Each Player Shoots One Ball at a Time as Indicated on Back Glass. n Tilt Penalty - Ball in Play - Tilt Does Not Disqualify Player.

danae
Download Presentation

n Insert Coins And Then Press Start Button to Set Up Game For One to Four Players.

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. L U C K Y S E V E N nInsert Coins And Then Press Start Button to Set Up Game For One to Four Players. nEach Player Shoots One Ball at a Time as Indicated on Back Glass. nTilt Penalty - Ball in Play - Tilt Does Not Disqualify Player. nTop Rollover Lanes and Center Targets Change Playfield Reels. nAlign Symbols on Reels to Increase “Reel Value.” nMaking both Drop Targets scores “Reel Value” & resets targets for possible repeat scoring. Targets reset only when Some “Reel Value” is lit. nReel Value is as Follows: Clover - Any - Any ____________________________ 5,000 and Double Bonus. Clover - Clover - Any __________________________ 10,000 and Double Bonus. Clover - Clover - Clover _______________________ 20,000 and Extra Ball. Horseshoe - Horseshoe - Horseshoe_______________ 20,000 Diamond - Diamond - Diamond _________________30,000 Seven - Seven - Seven ________________________ 30,000 and Special. nSpecial Scores ______________________________________ 1 Credit. nBeating “Highest Score” Scores ______________________ 3 Credits. nMatching Last Two Numbers When Game is Over Scores __________________________ 1 Credit. L U C K Y S E V E N Williams Electronics March, 1978 Model Number: 480 / 4,252 produced Design: Chris Otis Art: Christian Marche Williams’ 2nd Solid State Pinball Machine

More Related