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MyTransTracker

MyTransTracker. Lo-fi Prototyping and Usability Testing. Joseph Chen John Calhoun Dayne Wagner Drew Bregel. Overview. Mission Statement Tasks Paper Prototype Structure Three Scenarios Usability Testing Suggested UI Changes Summary. Mission Statement.

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MyTransTracker

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  1. MyTransTracker Lo-fi Prototyping and Usability Testing Joseph Chen John Calhoun Dayne Wagner Drew Bregel

  2. Overview • Mission Statement • Tasks • Paper Prototype Structure • Three Scenarios • Usability Testing • Suggested UI Changes • Summary

  3. Mission Statement • To provide community-driven route recommendations for alternative methods of transportation in both common and uncommon situations • e.g. supports uploading of trip information and traveling by bus/bike

  4. Tasks • Verifying arrival time of a routine trip • Planning a mixed bus/bike trip • Letting the community know about construction detours or scenic routes

  5. Lo-fi Prototype Structure

  6. Scenario: Verify Arrival Time • 5 PM @ UW • Want to make sure to arrive home by 6 PM • Using a mix of bus/bike transportation modes

  7. Scenario: Verify Arrival Time • Select “Take/View a Trip”

  8. Scenario: Verify Arrival Time • Select “Home”

  9. Scenario: Verify Arrival Time • Verify arrival time

  10. Scenario: Bus/Bike to a Destination • 2 PM @ Bellevue Square • Bus/Bike to Charlie’s House by 4 PM • Don’t want to ride more than 5 miles

  11. Scenario: Bus/Bike to a Destination • Select “Plan a Trip”

  12. Scenario: Bus/Bike to a Destination • Select “Destination”

  13. Scenario: Bus/Bike to a Destination • Select “Destination” • Select “Saved Locations”

  14. Scenario: Bus/Bike to a Destination • Select “Destination” • Select “Saved Locations” • Select “Charlie’s House”

  15. Scenario: Bus/Bike to a Destination • Select the Bike and Bus icons • Select Arrive by 4 PM Charlie’s House

  16. Scenario: Bus/Bike to a Destination • Drag the 2nd bike icon towards the finish to shorten that length of the bike trip 3:15 PM 2mi 3:24 PM 8mi 3:44 PM 5mi 4:00 PM Bike: 7mi Bus: 8mi

  17. Scenario: Bus/Bike to a Destination • Select “Take Trip” 3:15 PM 2mi 3:24 PM 10mi 3:52 PM 3mi 4:00 PM Bike: 5mi Bus: 10mi

  18. Scenario: Bus/Bike to a Destination 3:15 PM 3:24 PM 3:52 PM 4:00 PM

  19. Scenario: Tagging a Trip • Just finished a trip • Encountered a road hazard due to construction and want to alert the community and mark the detour • Also want to let the community know of a scenic bike route

  20. Scenario: Tagging a Trip • Select “Tag a Trip”

  21. Scenario: Tagging a Trip • Select the latest trip, “Bellevue Square to Ballard”

  22. Scenario: Tagging a Trip • Drag finger along reroute

  23. Scenario: Tagging a Trip • Select “Detour” • Also highlight the scenic route and tag

  24. Scenario: Tagging a Trip • Select “OK”

  25. Usability Test Method • Facilitator: John • Observer: Joseph • Computer: Dayne • Quick demo to show how to interact with paper prototype • Additional screens sketched when necessary

  26. Usability Test Results • Unclear wording • On main menu (unsure which button to select to accomplish task, esp. for feedback) • “Drag me” wording was unclear • “Tag a Trip” wording was unclear • People like to save trips and then immediately take them • Some highlighted the interrupted route, some the detour route • Specified start location despite the default being correct • Checked filters/preferences to look for bike miles

  27. Usability Test Results • Test Limitations • Slow computer lead to user assuming he made a mistake, technique/test method flaw • Difficult to simulate animations and inputs • Difficult to simulate interactions during the context of a trip in progress

  28. Suggested UI Changes • Pick clearer wording for main menu items • Pick clearer wording for defaults and help bubbles • Possibly change organization from task-oriented to structure-oriented • Distinguish between similar-looking screens (color schemes based on the section?)

  29. Conclusion • Developing the paper prototype helped nail down concrete interfaces • Usability testing revealed design flaws that were obvious to users but not us • Also revealed shortcomings of Paper Prototyping • A lot of good ideas for another design iteration

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