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Playing History: Game as Text. Luke Skehan , HTAV Annual Conference 2013. Why Games?. Fold.it is a game designed by University of Washington. It allows gamers to manipulate 3-D the structure of proteins. So what?. 1/8 th of players do not work in science.
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Playing History:Game as Text Luke Skehan, HTAV Annual Conference 2013
Why Games? • Fold.it is a game designed by University of Washington. • It allows gamers to manipulate 3-D the structure of proteins.
So what? • 1/8th of players do not work in science. • Two-thirds of the top players have no biochemistry experience beyond high school. • 2011: Gamers mapped the M-PMV protein, which is crucial to the replication of HIV, in 10 days. • Scientists had been unsuccessfully attempting to map this protein for 15 years.
Playing History: Game as Text • What is Game Based Learning? • Games in History • Games and the Australian Curriculum • Serious Games
GBL is Goal Based The Plague (App)
GBL is Engaging and Immersive • Lisbon pre-1755 in Second Life • US Holocaust Museum in Second Life • Company of Heroes
GBL is User Generated • Minecraft History Project • Mods
GBL is Collaborative • www.nationstates.net • Empire Story (app)
GBL is Challenging • Levels and Bosses • Flow Theory: Csikszentmihalyi
GBL is Formative • Knowledge as you need it • Total War: Rome
GBL is Formative • Instant feedback
GBL is Freedom • Experiment • Fail • Fashion Identities
Game as Text • Siren Song of Digital Simulation (Clyde & Wilkinson, 2011) • State of the Art vs State of the Actual (Selwyn) • Approach with critical eye • Game as text to engage with, interpret, and reflect on • Embedded within broader curriculum
Warfare 1917 • Year 9 WWI unit • Trench Warfare • http://lukeskehan.wordpress.com/2013/03/20/trench-warfare/
1066: The Game • 1066 The Game: http://1066game.com/
Australian Curriculum Descriptors applicable to Civilizations V (Y7) • The ways in which the past can be represented through documents, oral history, visual and other accounts • The economic, social and strategic importance of the main geographical features, including landforms and resources, and the geographic location of the society in the broader region • The social, military and political structures of the society, particularly how people lived, how they fought and how they were governed • Significant developments in the areas of art, architecture, technology, thinking and literature
Continued (Y8) • The changing nature of societies in this period • The movement and interaction of people and cultures • The increasing complexity of societies in this period, including changes in technology, population and the distribution of wealth and power • The strategic importance of the main geographical features • The nature and extent of change in at least ONE of the following areas: ruling and governing; health and medicine; crime and punishment; military and defence systems; towns, cities and commerce • Those factors (political, social, economic, environmental or military) that contributed to the rise and/or to the subsequent demise of the society • The reasons for voyages of discovery in this period, the nature of the voyages and the redrawing of the map of the world
Year 7: Ancient History • BBC Games: Mummy maker: Pyramid Builder: Whodunnitset in Rome: Roman Emperor text based: • Simulations: Rome Total War, Age of Empires, Civilizations • Apps: Empire Story, Civ Revs Lite, Idol Hunt
Year 8: Medieval History • Battles of 1066 with narration: http://www.roundgames.com/game/1066 • Apps: Clash of Clans, The Plague, Epic Citadel, King’s Empire
Year 9 & 10: Modern History • WWI Trench warfare: http://www.roundgames.com/game/Warfare+1917 • WWII games: http://www.roundgames.com/game/Warfare+1944 • Diplomacy: http://www.playdiplomacy.com/ • Nations States: www.nationstates.net
Y9 & Y10 Apps • European Explorer • Eurasia • Trenches II • 2020 Energy • Civs Rev Lite • + Thousands of WW2 strategy games (D-Day, Frozen Front)
Games4Change • http://www.gamesforchange.org/ • http://www.gamesforchange.org/play/september-12th-a-toy-world/ • http://www.playsweatshop.com/ • http://fateoftheworld.net/ • http://pastpresent.muzzylane.com/ • http://www.stopdisastersgame.org/en/home.html • http://www.nationstates.net/page=welcome
Further Reading • James Gee • Kurt Squire • Constance Steinkuehler • Marc Prensky