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Decisions for the Decade: Smart Long-Term Decision Making

A game designed by Pablo Suarez & Janot Mendler de Suarez for the World Bank, helping players make smart long-term decisions in a changing climate. Play to win by balancing development and protection investments, and responding to floods and droughts. Available in multiple languages.

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Decisions for the Decade: Smart Long-Term Decision Making

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  1. Decisions for the Decade How do we make smart long-term decisions? ? All Participate (...expect confusion...) designed by Pablo Suarez & Janot Mendler de Suarez (Red Cross / Red Crescent Climate Centre) for the World Bank (Office of the Chief Economist for Sustainable Development)

  2. Country 2 Country 3 Country 1 Provinces

  3. BASIC RULES • Simplification of reality • No challenging the rules! • Decisions are individual • No consulting with others on Provincial Decisions • Do collaborate during National Decisions • We will play 4 decades of decision making • Each round is 10 years

  4. How to Win Winning Provinces • Fewest Crises out of ALL players • Max 1 provicial winner per country • Tiebreaker within country: province with most prosperity points 1 Winning Country: • Most Prosperity Points • Tiebreaker: country with fewest crises FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no crisis DROUGHT PROTECTION If you roll a drought: lose 1 bean

  5. FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no crisis DROUGHT PROTECTION If you roll a drought: lose 1 bean

  6. FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no crisis DROUGHT PROTECTION If you roll a drought: lose 1 bean Let’s protect against 1 drought…

  7. FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no crisis DROUGHT PROTECTION If you roll a drought: lose 1 bean Let’s protect against 1 drought… • When a drought occurs, use a protection bean…

  8. FLOOD PROTECTION Investment If you roll a flood: lose 1 bean 1 2 3 4 5 6 7 8 9 DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no crisis DROUGHT PROTECTION If you roll a drought: lose 1 bean Let’s protect against 1 drought… • When a drought occurs, use a protection bean… • If just 1 drought occurs… …we get 9 Prosperity Points!

  9. FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no crisis DROUGHT PROTECTION If you roll a drought: lose 1 bean But, what if we had a second drought? • Not enough protection… • …means a humanitarian crisis • …and 0 prosperity points! • Each shortage of protection is a new crisis!

  10. 2. Decision Your 10-Year Investment in Development and Protection 3. Observations Rains, Teammate Decisions 4. Results Crisis….or Prosperity Points? 1. Scientific Information Probabilities, Predictions, Etc.

  11. 2. Decision Your 10-Year Investment in Development and Protection 3. Observations Rains, Teammate Decisions 4. Results Crisis….or Prosperity Points? 1. Scientific Information Probabilities, Predictions, Etc.

  12. 1. SCIENTIFIC INFORMATION Drought Severity Rating

  13. 2. Decision Your 10-Year Investment in Development and Protection 3. Observations Rains, Teammate Decisions 4. Results Crisis….or Prosperity Points? 1. Scientific Information Probabilities, Predictions, Etc.

  14. 2. DECISIONS FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no crisis DROUGHT PROTECTION If you roll a drought: lose 1 bean

  15. Province 1 Province 2

  16. National and Provincial Decisions • Provincial decisions are independent • National decisions require teamwork • Default is to invest in development • Consensus to invest in protection

  17. 2. Decision Your 10-Year Investment in Development and Protection 3. Observations Rains, Teammate Decisions 4. Results Crisis….or Prosperity Points? 1. Scientific Information Probabilities, Predictions, Etc.

  18. 3. OBSERVATIONS Ten years of rainfall occur

  19. 3. OBSERVATIONS Ten years of rainfall occur

  20. 2. Decision Your 10-Year Investment in Development and Protection 3. Observations Rains, Teammate Decisions 4. Results Crisis….or Prosperity Points? 1. Scientific Information Probabilities, Predictions, Etc.

  21. 4. RESULTS Province 1 Province 2

  22. 4. RESULTS Province 1 Province 2

  23. Let’s Play!!!

  24. SCIENTIFIC INFORMATION Historical Rainfall = Flood = Drought

  25. Robust Option Guarantees: ? points Costs: 10 beans

  26. Have you heard about…CLIMATE CHANGE? = Flood 1 6 7 8 = Drought

  27. We have a NEW MODEL for climate change... Drought Flood Normal

  28. Final Results: Decades 1-3 ONLY

  29. This game was designed by Pablo Suarez and Janot Mendler de Suarez (Red Cross / Red Crescent Climate Centre) for the World Bank Chief Economist for Sustainable Development, with additional support from the American Red Cross and CDKN. The development process was part of a research grant to the Red Cross/Red Crescent Climate Centre from the Climate and Development Knowledge Network (CDKN Action Lab Innovation Fund). As such, it is an output from a project funded by the UK Department for International Development (DFID) and the Netherlands Directorate-General for International Cooperation (DGIS) for the benefit of developing countries. However, the views expressed and information contained in it are not necessarily those of or endorsed by DFID, DGIS or the entities managing the delivery of the Climate and Development Knowledge Network, which can accept no responsibility or liability for such views, completeness or accuracy of the information or for any reliance placed on them.

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