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3D Maze. By Alex Lynchosky. Player Controlled. A third-person camera will follow the player around the maze The player is depicted as this oddly shaped ball, composed of intricate triangles. Traps, Detours, and Mirrors!. The maze will consist of traps with textured spikes
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3D Maze By Alex Lynchosky
Player Controlled • A third-person camera will follow the player around the maze • The player is depicted as this oddly shaped ball, composed of intricate triangles
Traps, Detours, and Mirrors! • The maze will consist of traps with textured spikes • Paths to get lost in • Mirrors to make it harder to tell where you are
Progress and Things to Come • Done: • Smooth camera control • Player model complete • Wall class almost defined • To Do: • Finish creating actual maze structure • Create spike and mirror textures