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Björn Sörensen Specialization Project ”Next-Gen” Game Character Modeling & Texturing. gsCept 2007. Project Goals. ”Next-Gen” Game Character Modeling & Texturing. Learn to produce models and textures that are professional and aesthetically pleasing.
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Björn SörensenSpecialization Project”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Project Goals ”Next-Gen” Game Character Modeling & Texturing • Learn to produce models and textures that are professional and aesthetically pleasing. • Learn how to efficiently solve a given task at minimum risk and time gsCept 2007 • Proficient character articulation knowledge
Problems? ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Workflow ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Workflow ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Concept #1 ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Concept #2 Evolution ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Concept #2 Evolution ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Concept #2 Final ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Result? ”Next-Gen” Game Character Modeling & Texturing gsCept 2007
Questions? ”Next-Gen” Game Character Modeling & Texturing gsCept 2007