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Fractal Terrain Generator Gunnar Speth. Midpoint Displacement Algorithm. Perturbation given by n is the number of iterations H is the roughness factor. Vary between 0.5 and 1.5. To run: Set initial heights of four corners. Choose roughness factor.
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Midpoint Displacement Algorithm Perturbation given by n is the number of iterations H is the roughness factor. Vary between 0.5 and 1.5
To run: Set initial heights of four corners. Choose roughness factor