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2k BotPrize. Presentation – James Shannon. Objective of Competition. Create a bot that seems human. Bot will judge and be judged as BOT or HUMAN. Judges participate in match(mod of deathmatch mode) Grand prize for ‘humanness’ rating above the average of judges rating. Rules.
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2k BotPrize Presentation – James Shannon
Objective of Competition • Create a bot that seems human. • Bot will judge and be judged as BOT or HUMAN. • Judges participate in match(mod of deathmatch mode) • Grand prize for ‘humanness’ rating above the average of judges rating.
Rules • Submit entry by email(deadline as of 2012 was on or before August 22nd) • Results announced at IEEE Conference on Computational Intelligence and games. • No need to attend the conference(unless you want to) • Chatting disabled • Results date around 11th – 14th September • Teams can be individual or multiple people • One bot entry limit • Multiple affiliated teams may join
Prizes • Major Prize: $7000 and a trip to 2K Marin’s Canberra studios(Humanness rating >= average judges humanness rating) • If more than one team wins it will be shared • Minor prize of $2000 if no one wins major prize • Non cash prizes for best Human/Bot judges(Highest combined score over the judging rounds)
Languages and tools • UT 2004 • GameBots2004 interface • Use any language and IDE you want • Must run under XP and Vista • Recommended IDE is Pogamut 3.3.0, uses JavaSDK and NetBeans.(GameBots2004 inc.)also allows use of Python and POSH. • Competition Mod(DM Mod)
GameBots2004 • UT2004 Mod • Allows control of bots by external programs. • Commands sent/received via sockets.
Pogamut • Java middleware • Allows control of virtual agents in game engines • NetBeans support for debugging • Pathfinding and gathering information can be done in 1 or 2 commands(similar to Robocode) • Allows us to concentrate on the more interesting parts( like A.I!!!! )
Setup(Pogamut) • Obtain UT2004 • Apply patch 3369 • Install JavaSDK & NetBeans • Install Pogamut3 • GameBots2004 can be installed from Pogamut site also • Install Competition Mod
Potential for A.I development • Simple setup and info gathering, allows us to focus on A.I in greater depth • Testing environment(3D competitive video game) is ideal for testing decision making, learning(genetic) algorithms. • Pathfinding (A*/TSP) can be tested • Clearly defined objectives for modelling bots on human behaviour are available i.e. kills, accuracy, movement, decisions
Additional info • 2013 Competition unannounced as 2012 one just ended. Safe assumption that it will be around the same timeframe(has been going since 2008) • http://www.botprize.org/index.html • http://pogamut.cuni.cz/main/tiki-index.php?page=Download • http://www.cs.rit.edu/~jdb/gamebots/about.php
Questions? If I can’t answer you will be shot(see below pic)