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Cami and the Game Mechanics

Cami and the Game Mechanics. Colour was not deep enough for game play Uses 4 distinct features of the chameleon in game play. Stealth Long Tongue Eyes Climbing Stealth Developed to appeal to older players. Inspired by Splinter Cell / Metal Gear Solid game play.

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Cami and the Game Mechanics

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  1. Cami and the Game Mechanics • Colour was not deep enough for game play • Uses 4 distinct features of the chameleon in game play. • Stealth • Long Tongue • Eyes • Climbing • Stealth • Developed to appeal to older players. • Inspired by Splinter Cell / Metal Gear Solid game play. • Cami Can stealth by holding down a direction button. • Enemies will pass Cami by on their patrols. • Allows player to sneak or set traps. • Tongue • Grapple style game play. • Exaggerated physics allows more freedom in movement. • Enemies can be grabbed and objects can be grappled to. • Uses stylus. • Eyes • The player can use the L and R buttons to position Cami’s eyes • Top screen shows above, behind and infront of current position • Used to find hidden fireflies or incoming enemies. • Climbing • Player uses D-pad to move along the floor plane, a mid plane, or upside down along a top plane

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