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Dreamscape a fighting game
A loosely set premise The Dreamscape. It is a restless world of imagination, created by the collective dreaming of every living thing on earth. However, as the King Dreamer of this world, one S. Fremont is going into retirement, so a new king must be found! Thus, beginning at peak napping hours around the world, the 79.3th Rise to the Dream Royal Clash will be held!
Inspirations: Mechanics • Street Fighter III, Capcom vs. SNK 2
Sprite Art Style • Rumble Fish 2
Character Design • Guilty Gear XX
Character design • Basically limitless • Reality vs. Dream • Self-image and identity • Anybody/thing can dream • Ironic parallels • Kitten who thinks he’s a pro wrestler • Salaryman who dreams of being Bruce Lee
Game mechanics design • Two-player, 2D face to face, 5 buttons • Three types of meter: life meter, block meter, and Lucid meter • Lucid meter – player becomes stronger as he/she/it gains more control over his/her/its dreams • Increased attack/defense • Can perform new moves
cont’d • Combos • Chain combos • Link combos • Selectable options which change the way your character plays • Mobility options • Counter type • S button move • And more!
2D skeletal animation Cel-drawn art style Animation via in-house editor Art
Demonstration • OK!
Team Roster CONTACT: sifu@cmu.edu, AIM - Sifu Peng, post on the board