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Web 2.0 Based e-Learning System for CEFR. Kohji Shibano Research Institute for Languages and Culture of Asia and Africa Tokyo University of Foreign Studies shibano@aa.tufs.ac.jp. Language Education Requirements. LL, CALL Unique requirements can be found in LL or CALL
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Web 2.0 Based e-Learning System for CEFR Kohji Shibano Research Institute for Languages and Culture of Asia and Africa Tokyo University of Foreign Studies shibano@aa.tufs.ac.jp
Language Education Requirements • LL, CALL • Unique requirements can be found in LL or CALL • Complements traditional language educationHowever, • Five skills training is needed • listening, • spoken interaction, • spoken production, • reading and • writing • General requirements can be found in “Common European Framework of Reference for Languages: Learning, teaching, assessment (Council of Europe 2001).”
CEFR Requirements Learning Teaching Reference Level Assessment C2 Mastery C Proficient User Skill C1 Effective Operational Proficiency Listening Reading B2 Vantage Spoken Interaction B Independent User B1 Threshold Spoken Production Writing A2 Waystage A Basic User A1 Breakthrough
Generate e-Learning Contents Based on Complete Materials from “Breakthrough” to the University level (“Threshold”) competence 18 books for 900 hours of class room education 2,634 printed pages An Example of Comprehensive Teaching Material (JPLANG Requirements)
Comprehensive Japanese language text books in an e-Learning environment • Based on published text books written by our university’s Japanese Language Center. • 900 hours of class room teaching. • Introductory Japanese: 1,754 pages of published textbook • In total 2,634 pages. Published textbooks include three audio tapes covering about 500 pages of them. • Addition of 20,500 sound files for foreign learners
Trial Use of Existing Systems • Chosen Systems • WebCT, Blackboard, Moodle • Can not meet our requirements • Generation of several thousand pages is very difficult • Sound/multimedia support is not sufficient for language learning • Can not provide a real time monitor of learner’s actions but real time monitor can be found in traditional LL systems
What is Web 2.0 • Originally • Semantic Web proposed by W3C • Based on RDF (Resource Description Framework) • Reality • 2005 Web technology revolution • CGM (Consumer Generated Media) • Blog, Wikipedia, Flickr, YouTube
2005 Web Technology Revolutions • Ajax – Desktop Usability to Web Apps • Google suggest, Google map, Google Apps • Ruby on Rails – Agile Development • Amazon, Rakuten (Japanese Largest Internet Shopping Mall), Twitter • Flash Media Server –True Multimedia • YouTube • Using these technologies, we can develop a real e-Language Laboratory
Objectives of JPLANGProject • To develop an original Web 2.0 based e-Learning system for language education • To develop complete educational materials for teaching Japanese from introductory Japanese to university level • To use these systems and contents to improve our teaching in our class rooms • To provide e-Learning services for Japanese learners and teachers in the world
Current State of the Project • An original e-Learning system using emerging technologies such as • Ajax, • Ruby on Rails, and • Flash Media server. • Introductory Japanese language text books contents • 1,692 web pages • 20,500 sound files • for 300 hours of teaching and have been servicing for about a year • Registered Users • 2,519(as of 2007-09-18, 1,295 as of 2007-03-31, 100/month new users last year, 200/month this year) registered users • from more than 30 countries
History of JPLANG Development • Base Technologies • Ver. 0.1 • Java + PostgreSQL + JavaScript + Flash • Ver. 0.2 • PHP + PostgreSQL + JavaScript + Flash • Ver. 0.3 → Ver. 0.9 • Ajax + Ruby on Rails + MySQL + JavaScript + Flash + Flash Media Server • Current version up and running since April, 2006 • http://jplang.tufs.ac.jp/ • 2,201 users as of 2007-08-01 • 100 new users per month in 2006 • 200 new users per month in 2007
Use of 2005 Technologies in JPLANG • Ruby on Rails • JPLANG development framework • Monthly release of new services and content additions • Ajax • Corrections and comments feedback on “Writing” task • Real time recording of user’s behavior log and of responses to an assignment • Drag and drop editing of assignments • Flash Media Server • Server side recording of a user’s speaking production
Concluding Remarks • We have developed; • Contents generators for large scale materials • Complete Japanese learning contents • Ajax and Flash based rich contents • Web 2.0 based original LMS • In Progress; • German • Polish • Future Work; • Speaking interaction support • Voice annotation support • Enhanced course managements