10 likes | 121 Views
Technologies for Audio. Appropriate Use for Technologies. Aims: Portability Connection with other technologies Ability to globally connect Sound Reproduction and Recording: Switchboard Voice coils Speakers Amplifiers New Technology releases:
E N D
Technologies for Audio Appropriate Use for Technologies Aims: Portability Connection with other technologies Ability to globally connect Sound Reproduction and Recording: Switchboard Voice coils Speakers Amplifiers New Technology releases: Komplete Audio 6 Midas Pro9 Audio Express Live X Echoes DLM26 Boss Micro BR BR-80 V-Drums Roland’s Jupiter-80 iRig Mic • Narration and graphics/animation should be played simultaneously • Avoid having a link for audio and a link for animation represented by two separate icons • Avoid playing narration and graphics consecutively • Speak words rather than represent text on screen • Avoid redundant on-screen text, graphics, and narration • Narration and on-screen text are acceptable when no graphics are present, the learner has necessary processing times, or the learner struggles with narration • Avoid unnecessary audio, such as music or environmental sounds • Use informal conversational tone when narrating a presentation Audio in E-learning Instruction Integration of Audio with Text Enhancing Learning Effects of Audio on E-learning • Can enhance learning experience- Can make the information more memorable. Ex. Having an audio explanation vs.. a step by step instruction that is written • Create emotional cues- help signal information Type Here