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“Get in vent!”

Use of Voice Chatting pioneered and perfected by gamers Brings back vocal cues as well as takes away some anonymity. “Get in vent!”. Happiness Hacking Better Social connectivity Happy Embarrassment Vicarious Pride Ambient Sociability. / runscript Happy.

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“Get in vent!”

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  1. Use of Voice Chatting pioneered and perfected by gamers • Brings back vocal cues as well as takes away some anonymity. “Get in vent!”

  2. Happiness Hacking • Better Social connectivity • Happy Embarrassment • Vicarious Pride • Ambient Sociability /runscript Happy

  3. 93.6% of internet users participate in some form of online relationships • 26.3% of them are romantic in nature • Online Dating becoming more pervasive because you can get to know a person in a non threatening setting. “Do You Want To Date My Avatar?”

  4. Average Gamer has invested 10,000 hours by 21 • Just under what they will spend in school from 5th grade to High School Graduation (10,080) • Malcolm Gladwell’s 10,000 hour mastery • What did they master? Tick Tock

  5. Games bring out our best qualities. • Spills over into out life • Playing a powerful character for 90 seconds • 24 hours after increased confidence “Ding!”

  6. Gamers are some of the Best Collaborators in the World • Cooperating • Coordinating • Cocreating • Not for the Individual, but for a goal that could not otherwise be accomplished alone. “Only by working together…”

  7. Common Ground • Same Rules • Same Goals “Keep your nose clean in my town.”

  8. Shared Concentration and Synchronized Engagement • Focus on the game • Same Mind Set • Accomplish goals and ignore all else “Raid Starts at 9!”

  9. Urgent Optimism • Act now! The world depends on it… • Have a reasonable expectancy to succeed • In the face of failure you still have the drive to succeed “Rez Please”

  10. Collective Commitment • Work together to help • Not always for their benefit • Building Trust “Odd Groups go to left…”

  11. Reciprocal Rewards • Conspire to give the game real meaning • Help each other get caught up in the excitement • Create their own rewards “…Even Groups Go To Right.”

  12. Epic Meaning • Love to be attached to epic stories • Building and maintain an epic feeling “LF Scribe”

  13. The biggest challenges are getting all of these functions in games into the real world • Convincing gamers they can be just as powerful in the real world as they are in the game • Giving the same positive feedback given in games in the real world • Convincing the rest of the world that games are not a waste of time • Creating games that can show impacts in the real world “Splash Damage”

  14. King Atys of Lydia (3,000 years ago) • During a time of great famine • Alternated days of playing games and eating • Survived 18 years this way “FOVUS THE PROTAL!”

  15. Sponge crits plate for 10,000 soap damage

  16. A World With Out Oil… • “If you want to change the future…play with it first” • Don’t predict the future…make it • At heart WWO is very simple. What if an oil crisis started on May 10, 2011 - what would happen? How would the lives of ordinary people change? Let's play "what if?" and find out. “Oom”

  17. Main Goals • The world is out of oil • How would you live you life dealing with • Food Shortage • Transportation Issues • Products no longer available • Schools closing • Rioting “Oom”

  18. People tell their story • 1700 players in 2007 • Blog about how they coped with the changed • How their lives changed • What they changed in their lives to preserve what oil is left • Many of them have applied what they learned in this game to their real lives “Oom”

  19. No one wants to change if they don’t think they can. • No one wants to change because they “Have to” Or because “Its good for the world” • Immerse them in a game world • Give them the free choice • Allow the effects to take hold • Untapped resource of ideas • Don’t guess the future make it. “Group Up!”

  20. Give someone positive feedback • Pluseoneme.com • “Gold Stars for Grown-Ups” • Does the positive feedback make us feel more motivated or rewarded? +1 Student

  21. http://janemcgonigal.com/

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