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I tangentens riktning? Om framtidens informations-teknologi Kristina Höök. Swedish Institute of Computer Science 100 forskare Kista/Uppsala/Västerås/Göteborg Finansierat av industri och stat 7 laboratorier Kristina Höök: Fil Dr Docent Lab-chef HUMLE. HUMLE FOCI.
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I tangentens riktning? Om framtidens informations-teknologiKristina Höök
Swedish Institute of Computer Science • 100 forskare • Kista/Uppsala/Västerås/Göteborg • Finansierat av industri och stat • 7 laboratorier • Kristina Höök: Fil Dr Docent Lab-chef HUMLE
HUMLE FOCI HUMLE develops new technologies and design metaphors to make human-computer interaction richer, more fun, socially enhanced, through new modalities, and better suited for humans.
Det uppenbara... • Snabbare datorer (kvantdatorer) • Mindre datorer • Intelligentare datorer • Internet fortsätter att växa
Mobilitet • Mobiltelefoner + 3G • iPAQ (handdatorer) + WaveLAN • alltid uppkopplad (utan uppringning)
Små saker globalt uppkopplade Alla ”terminaler” kan prata med varandra Alla kan koppla upp sig på nätet Nätet blir ”peer-to-peer” Allestädes närvarande
Datorn: Interaktivt papper? 3D-ljud? Force-feedback Virtual reality Tal Människan: Tal Gester Taktilt Känslor Medium
Kommunikation • Instant-messaging • SMS • Videokonferenser • Delade spelmiljöer • Chat • “Family portraits” • Fåtöljer/lampor/stenar/... • etc.
About HUMLE • Social navigation – now social computing & social mobile computing • Service infrastructure • Text analysis • Individual differences • Affective computing/narrative intelligence
Iterative improvements Prototyping Lab- studies (No) innovation Real world Paper-based, WoZ Activity theory Situated cognition Ethno light DESIGN WORLD
Känslor inte bara i vägen! • Känslor som grund för rationellt tänkande • Känslor och tänkande sitter i hjärnan och i kroppen
Middle ground Edutainment Infotainment Branding Life style Tools Games
Affective computing • Make computers: • Express emotions • Influence user emotions • Understand user emotions • Allow users to express emotions • ”Have” emotions? • Express emotions
Affective computing • Make computers: • Express emotions • Influence user emotions • Understand user emotions • Allow users to express emotions • ”Have” emotions? • Influence user emotions
Affective computing • Make computers: • Express emotions • Influence user emotions • Understand user emotions • Allow users to express emotions • ”Have” emotions? • Understand user emotions
Affective computing • Make computers: • Express emotions • Influence user emotions • Understand user emotions • Allow users to express emotions • ”Have” emotions? • Allow users to express emotions
Affective computing • Make computers: • Express emotions • Influence user emotions • Understand user emotions • Allow users to express emotions • ”Have” emotions? • ”Have” emotions?
hans sofi olga olle gun jon lisa elin arne kurt kalle mari isak nisse anja moa vera tom bert jan börje adam mia isa anna Kalas
kia@sics.se www.sics.se/~kia
Bowling alone The social capital is decreasing (?) Why? TV! Create solutions for communities (... and make people exercise more!)