1 / 29

DESIGN AND IMPLEMENTATION OF ANAGLYPH MOVIE MAKER APPLICATION

DESIGN AND IMPLEMENTATION OF ANAGLYPH MOVIE MAKER APPLICATION. RENOV YAPOLA 26406168. BACKGROUND. It’s interesting to see 2D movie in 3D illusion when the images have an depth level. Anaglyphic image illusion can be seen with cheap Anaglyphic Glasses, as filter.

dyan
Download Presentation

DESIGN AND IMPLEMENTATION OF ANAGLYPH MOVIE MAKER APPLICATION

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. DESIGN AND IMPLEMENTATION OF ANAGLYPH MOVIE MAKER APPLICATION RENOV YAPOLA 26406168

  2. BACKGROUND • It’s interesting to see 2D movie in 3D illusion when the images have an depth level. • Anaglyphic image illusion can be seen with cheap Anaglyphic Glasses, as filter. • No need for optical gymnastic, like crossing eyes.

  3. OBJECTIVE • Convert a movie into anaglyph movie with using just one movie as a source.

  4. PROBLEM • How to create an anaglyph movie by using just one movie. • Transition of pixel.

  5. ANAGLYPH IMAGING • Made of two slightly different image • The difference is in scope and color • The two images is superimposed with screen blending, then displayed.

  6. ANAGLYPH GLASSES • Filtering some color component, so each eye only see some part of the image color. • The brain interpret this as the result of the difference in distance, thus produce an image with depth level.

  7. FLOWCHART : MAIN

  8. FLOWCHART : SELECT MOVIE

  9. FLOWCHART : SELECT METHOD

  10. FLOWCHART : SELECT METHOD (CONT.)

  11. FLOWCHART : CONVERT

  12. FLOWCHART : BUILD AUDIO STREAM

  13. FLOWCHART : CREATE FILE

  14. TRANSITION TEST : 10 PIXEL

  15. TRANSITION TEST : 20 PIXEL

  16. TRANSITION TEST : 50 PIXEL

  17. TRANSITION TEST : 100 PIXEL

  18. METHOD TEST : TRUE ANAGLYPH

  19. METHOD TEST : TRUE ANAGLYPH • Dark Image • No Color Reproduction • Little Ghosting

  20. METHOD TEST : GRAY ANAGLYPH

  21. METHOD TEST : GRAY ANAGLYPH • No color reproduction • Ghosting than True Anaglyph Method

  22. METHOD TEST : COLOR ANAGLYPH

  23. METHOD TEST : COLOR ANAGLYPH • Partial color reproduction • Retinal rivalry

  24. METHOD TEST : HALF – COLOR ANAGLYPH

  25. METHOD TEST : HALF – COLOR ANAGLYPH • Partial color reproduction (but not as good as color anaglyphs) • Less retinal rivalry than color anaglyphs

  26. METHOD TEST : OPTIMIZED ANAGLYPH

  27. METHOD TEST : OPTIMIZED ANAGLYPH • Partial color reproduction (but not of red shades) • Almost no retinal rivalry

  28. CONCLUSION • Color Anaglyph is the best method to produce an Anaglyphic image when the image have an object with contrast color from the background. • Gray Anaglyph and Half-color Anaglyph is the best method to produce an Anaglyphic Image with less or no Ghosting effect. • Optimized Anaglyph is the best method to produce an Anaglyphic Image with original color intact. • True Anaglyph method is not recomended because the result is dark and have Ghosting effect. • The DexterLib library used to read the video metadata, cannot read all extension of video.

  29. SUGGESTION • Because of the usage of lots of physical memory, the video to be converted before preview must less than 1 minute. • The file produced by Avifil32 library is huge, that’s why another library must be used to produce an output file. • The algorithm used in this program is slow, so there’s need for another faster algorithm.

More Related