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How animations, activities and assessments meet the common core

How animations, activities and assessments meet the common core. Ratey the Math Cat Lesson Introduction to Math Snacks Common Core Connections Website Overview Math Snacks Games. Math Snacks: Summer Camp 2012. Description of Camp Summary of Quantitative Data

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How animations, activities and assessments meet the common core

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  1. How animations, activities and assessments meet the common core Ratey the Math Cat Lesson Introduction to Math Snacks Common Core Connections Website Overview Math Snacks Games

  2. Math Snacks: Summer Camp 2012 • Description of Camp • Summary of Quantitative Data • Description of Game Over Gopher • Teacher Perspectives • Student Perspectives • Research Team Observations • Future Research

  3. Summer Camps 2012

  4. Math Snacks Animations Number Rights Overruled Scale Ella AtlanteanDodgeball Ratey the Math Cat Bad Date

  5. Math Snacks Games Game Over Gopher Ratio Rumble Pearl Diver Gate Monster School Bus

  6. Summary of Pre-Post Student AssessmentMath Snacks Camp (June 2012)Results of the Pre- Post Student AssessmentPart I – True/False & Computation (Total Possible Points = 13)

  7. Summary of Pre-Post Student AssessmentMath Snacks Camp (June 2012)Results of the Pre- Post Student AssessmentPart II – Definitions (Total Possible Points = 20)

  8. Game Over Gopher

  9. Game Over Gopher • Coordinate Plane • Tower Defense Game • Various levels: Easy entry-high ceiling • Intermediate rounds • Bonus Levels • Star Rating • Vocabulary

  10. Student Perspectives • 85 students participated in the camp • 52 (61%) students explained why they like GOG

  11. Teachers Perspectives • Data: • 16/16 said students were “very engaged” playing GOG (not en., somewhat en., en., very en.). • 15/16 (94%) GOG helped students understand the concept. • 6/16 (38%) GOG best game at introducing the content • Comments: • “This game was good at starting out slow and building on knowledge” • “Students loved this game and it really helped with the concept of graphing”

  12. Research Team Observationsof Teachers • Teachers previous experience of teaching with games • Several of them had no previous experience • Games are used as reward for good students or to keep students busy • Several teachers expressed anxiety about teaching with a game

  13. Research Team Observationsof Students • Students were immediately engaged • When it was time for discussion they were able to identify the math in the game and were very willing to participate in the discussion • Students very readily helped each other with strategies

  14. Impact of Research • Feedback from students to test adjustments made to game • Inform development of teacher support materials

  15. CCSSM Mathematics Practices • Math Practice 1: Make sense of problems and persevere in solving them • Math Practice 2: Reason abstractly and quantitatively • Math Practice 3: Construct viable arguments and critique the reasoning of others • Math Practice 4: Model with mathematics • Math Practice 5: Use appropriate tools strategically • Math Practice 6: Attend to precision • Math Practice 7: Look for and make use of structure • Math Practice 8: Look for and express regularity in repeated reasoning

  16. Future Research Implications • Informs the development process • Informs the development of resources • Teacher guide • Bonus activities • Development of instruments to assess how students learn by playing games

  17. Contact Us • You can download all Math Snacks materials at www.mathsnacks.org • You can download all animations and materials from iTunes or the website • You can download Pearl Diver from iTunes • Like us on Facebook—Math Snacks • Sign up for our mailing list for notifications of changes Karen Trujillo ktrujill@nmsu.edu Valeria Aguirre Holguín vah@nmsu.edu Kerry McKee kmckee@nmsu.edu Jesús H. Trespalacios jtrespal@nmsu.edu

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