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Gaming in Libraries

Gaming in Libraries. Michael (Zhao Yang). Game. Skill. Curiosity. Rules. Competition. Mystery. Fantasy. Goals. Challenges. Scott Nicholson’s Research. Dose the library support gaming? 77% libraries supported gaming

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Gaming in Libraries

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  1. Gaming in Libraries Michael (Zhao Yang)

  2. Game Skill Curiosity Rules Competition Mystery Fantasy Goals Challenges

  3. Scott Nicholson’s Research Dose the library support gaming? 77% libraries supported gaming If patrons were allowed to play game on the computers in the libraries? 82% of libraries did allow

  4. International Games Day @your library 1,281 libraries registered 17,152 participants played games in libraries worldwide Gaming in libraries is a way to teach!

  5. Evidence 1: Education Benefit Pokémon can be educational !!! Some tasks are boring, but can bring big returns. Every area is a unique environment. Resource management.

  6. Evidence 2: Rule-learning skills Librarians’ Guide to Playing Game “……They help us set up the equipment, teach each otherhow to play, and police themselvesso that everyone gets a turn……” -- New Orleans Public Library, New Orleans, LA “……and seeing them help each other learn and understand the game rules…….” -- Woodburn Public Library, Woodburn, OR

  7. Evidence 3: Social Skills Gaming program allow the library to become a community hub.

  8. Conclusion Besides knowledge learning, all the processes of skill learning are consideredteachable. Gaming in libraries is a way to teach!

  9. References: • Nicholson, S. (2007). The Role of Gaming in Libraries: Taking the Pulse. White paper available online at http://boardgameswithscott.com/pulse2007.pdf • Pokémon Can Be Educational. (n. d.). Retrieved from http://bikerjackets.hubpages.com/hub/Pokemon-Can-Be-Educational • Nicholson, S. (2010). Gaming and literacy: Exploring the connections. Retrieved from http://scottnicholson.com/pubs/gamingliteracy.pdf • South Carolina State Library statement on educational game technology in public libraries. (2008). Retrieved from http://www.statelibrary.sc.gov/docs/board/game_tech09.pdf http://www.polygon.com/gaming/2012/6/21/3109467/super-smash-bros-for-wii-u-and-3ds-co-developed-by-bandai-namco-and http://www.examiner.com/article/variety-of-games-store-for-patrons-on-national-gaming-day http://www.gamesinlibraries.org/course/?p=76 http://www.rombay.com/roms_entry/gameboy/index.html http://www.allpurposeguru.com/2011/11/libraries-and-playing-games/ Images:

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