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Dive into arrays and arrays manipulation, explore the power of loops, learn to work with trees efficiently. Enhance your coding skills with practical examples and exercises. Advance your knowledge with this comprehensive review.
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Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
Review Arrays I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
What if AA had 10,000 items? I = 0; AA[I]=0; I=1; AA[I]=0; I=2; AA[I]=0; I=3; AA[I]=0; I=4; AA[I]=0; AA I
2D Arrays (images)0=black, 128=gray, 255=white Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
2D Arrays (images)0=black, 128=gray, 255=white Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
2D Arrays (images)0=black, 128=gray, 255=white Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
2D Arrays (images)0=black, 128=gray, 255=white Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
2D Arrays (images)0=black, 128=gray, 255=white Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
2D Arrays (images)0=black, 128=gray, 255=white Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
2D Arrays (images)0=black, 128=gray, 255=white Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
What if the image was 1024x1024? Img X=1; Y=1; P = Img[Y,X]; Img[Y,X] = 0; Y=2; Img[Y,X]=128; X=2; Img[Y,X]=255;
Strings Name I = 0; Name[I]=Name[I] – 32; I = 1; Name[I]=Name[I] – 32; I = 2; Name[I]=Name[I] – 32;
Strings Name I = 0; Name[I]=Name[I] – 32; I = 1; Name[I]=Name[I] – 32; I = 2; Name[I]=Name[I] – 32;
Strings Name I = 0; Name[I]=Name[I] – 32; I = 1; Name[I]=Name[I] – 32; I = 2; Name[I]=Name[I] – 32;
Strings Name I = 0; Name[I]=Name[I] – 32; I = 1; Name[I]=Name[I] – 32; I = 2; Name[I]=Name[I] – 32;
Strings Name I = 0; Name[I]=Name[I] – 32; I = 1; Name[I]=Name[I] – 32; I = 2; Name[I]=Name[I] – 32;
Strings Name I = 0; Name[I]=Name[I] – 32; I = 1; Name[I]=Name[I] – 32; I = 2; Name[I]=Name[I] – 32;
Strings Name I = 0; Name[I]=Name[I] – 32; I = 1; Name[I]=Name[I] – 32; I = 2; Name[I]=Name[I] – 32;
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
Strings I = 0; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 1; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; I = 2; C = Name[I]; If (C >= ‘a’ & C <= ‘z’) Name[I]=Name[I] – 32; Name
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }
For Loops Name For (each index I in Name) { C = Name[I]; If (C>=‘a’ & C<=‘z’) { Name[I]=Name[I] - 32; } }