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Ch 6 - Momentum. What is momentum?. Momentum = a vector quantity defined as the product of an object’s mass and velocity p = mv (momentum = mass x velocity) SI Unit = kgm/s (kilogram meter per second).
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What is momentum? • Momentum = a vector quantity defined as the product of an object’s mass and velocity • p = mv (momentum = mass x velocity) • SI Unit = kgm/s (kilogram meter per second)
A 2250 gram toy truck has a velocity of 4 m/s to the east. What is the momentum of the toy? • M = 2250 g = 2.25 kg • V = 4 m/s • p = mv = 2.25 x 4 = 9 kgm/s east
Momentum Continued… • A change in momentum takes force and time • When a soccer ball is moving very fast, the player must exert a large force over a short time to change the ball’s momentum and quickly bring the ball to a stop
Impulse – Momentum Theorem • Impulse = for a constant external force, the product of the force and the time over which it acts on an object; OR, the change in momentum of an object FΔt = Δp = mvf – mvi Impulse = change in momentum = final momentum – initial momentum
A 1400kg car moving westward with a velocity of 15 m/s collides with a utility pole and is brought to rest in 0.30s. Find the magnitude of the force exerted on the car during the collision. • M = 1400kg • Δt = 0.30s • Vi = 15 m/s west = -15 m/s • Vf = 0 m/s • F = ?
Law of Conservation of Momentum • The total momentum is conserved • That is, the total momentum at the beginning of the situation has to equal the total momentum at the end • This formula can be used in lots of different examples, like collisions, explosions, or when objects push away from each other.
A 76kg boater, initially at rest in a stationary 45kg boat, steps out of the boat and onto the dock. If the boater moves out of the boat with a velocity of 2.5 m/s to the right, what is the final velocity of the boat?
Momentum Continued… • The conservation of momentum fits with Newton’s Third Law • Every action has an equal but opposite reaction
Real World vs. Physics World • In real life, forces during collisions are not constant • In physics world, we will work as if we are using the “average force” in our calculations
Types of Collisions • Perfectly Inelastic Collisions • Two objects collide and stick together, moving together as one mass • Momentum is Conserved NOTE: You will get the same results using the equation we already learned for conservation of momentum. This just reminds you that the masses stuck together!
Perfectly Inelastic Collisions, Cont. • Kinetic Energy is NOT constant (conserved) in inelastic collisions • When the two objects stick together, some energy is lost • Deformation of objects (crunching of cars) • Sound • Heat Then compare the initial KE to the final KE to see how much energy was “lost”
Type of Collisions • Elastic Collisions • Two objects collide and then move separately • Both Momentum and Kinetic Energy are Conserved
Real World vs. Physics World • In the real world, most collisions are neither elastic nor perfectly inelastic • In physics world, we act as if they fall into one of the two categories
Perfectly Inelastic Collision Stick together Momentum Conserved Kinetic Energy NOT Conserved Elastic Collision Bounce off Momentum Conserved Kinetic Energy Conserved Review