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Capture the Flag. Competition – AI Sandbox Trinity College Dublin CS7032 Rodrigo Castro 20 / 11 / 2012. Capture the Flag. The Competition. AiGameDev.com Online magazine specialized on AI for games Sponsored by Guerrila Games ( Killzone games) Capture the Flag game mechanics
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Capture the Flag Competition – AI Sandbox Trinity College Dublin CS7032 Rodrigo Castro 20 / 11 / 2012
The Competition • AiGameDev.com • Online magazine specialized on AI for games • Sponsored by Guerrila Games (Killzone games) • Capture the Flag game mechanics • Runs through November, December and January • Prizes + hiring (Guerrilla Games)
Game mechanics • Multiple bots per team • Each bot has a restricted visibility area • If a bot carrying a flag is killed, the flag will return to base (after some delay) • Dead bots are respawned at regular intervals • Firing induces some delay before walking / running again • http://aisandbox.com/game/
Requirements • Download and install AI Sandbox + SDK • Windows Vista, 7, 8 • Linux (64 bit + 32 bit) • No Mac support • Programming languages • C++ • Python • Java (not yet) • Client Server architecture
Planning • 2 phases (dates may change): • 7th November 10th December 2012 • Results on 15th December prizes (half) • 15th December 7th January 2013 • Results on 15thJanuary prizes (half)
Prizes • Top 3 • Killzone 3 signed by AI Guerrilla team + hiring opportunity • Top 5 • Premium AI membership (12, 6, 6, 3, 3 months) • Top 8 • Free ticket to AI Conference 2013 in Vienna, Austria.
End notes • Gold opportunity work with AI improve your AI skills • Software easy to use • http://aisandbox.com/download/ • API that makes sense • http://aisandbox.com/documentation/index.html • More info: • http://aisandbox.com/participate/