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Nutrient Cycles. Materials. Small sticky notes as playing pieces Marker to write names of the player for marking starting point Game board 54 playing cards, (once used do not keep cards back ) Timer (a clock will work fine), 20 minutes . Objectives.
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Materials • Small sticky notes as playing pieces • Marker to write names of the player for marking starting point • Game board • 54 playing cards, (once used do not keep cards back ) • Timer (a clock will work fine), 20 minutes
Objectives • To underscore the cyclic nature of nutrient recycling. • Players represent the atoms of nutrients that moving through a particular ecosystem. The goal of the game is to keep moving. • Therefore, whoever moves the most number of spaces (arrows) in a given amount of time wins the game.
THINK and SHARE • Document your own nutrient cycle journey in your journals. 1) Can ecosystems "lose" nutrients? If so, where do they go? If not, where do they go? 2) What are some instances when the recycling process might take a long time? What are some instances when it might happen quickly? How might slow or fast recycling impact the ecosystem? Ultimately, does the speed matter? Why or why not?