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Presentation of Course Paper 2G5569 Pricing for Communication Networks. P2P Aided Streaming in a Future Multimedia Framework. Stockholm, June 1, 2004 Halldór Matthías Sigurðsson (halldor@cti.dtu.dk). Motivation. Client / Server. Peer-to-Peer. STREAMING SERVER. BACKBONE NETWORK.
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Presentation of Course Paper 2G5569 Pricing for Communication Networks P2P Aided Streaming in a Future Multimedia Framework Stockholm, June 1, 2004 Halldór Matthías Sigurðsson (halldor@cti.dtu.dk)
Motivation Client / Server Peer-to-Peer STREAMING SERVER BACKBONE NETWORK BACKBONE NETWORK ISP1 ISP2 ISPN ISP1 ISP2 ISPN . . . . . . . . . . . . . . . . . . PEERS PEERS PEERS PEERS PEERS PEERS • Unreliable • Slow • Uncontrolled • Illegal content • Expensive • Resource Demanding • Bandwidth wastage • Congestion prone
Server Initiated Peer-to-Peer (SIP2P) STREAMING SERVER BACKBONE NETWORK ISP1 ISP2 ISPN . . . . . . . . . PEERS PEERS PEERS • Unreliable • Slow • Uncontrolled • Illegal content • Unreliable • Slow • Uncontrolled • Illegal content • Expensive • Resource Demanding • Bandwidth wastage • Congestion prone
Conceptual Model SEEDING SERVER ACCOUNTING SERVER DRM SERVER META SERVER SERVICE LAYER BACKBONE NETWORK CONNECTIVITY LAYER MANAGEMENT SUPER NODE SUPER NODE SUPER NODE ISP ISP ISP ACCESS LAYER . . . . . . . . . PEERS PEERS PEERS • Future Multimedia Framework • Legal Content • SIP2P competes • Why use SIP2P? • Seeding Server • Accounting Server • DRM Server • Meta Server
Competitiveness NGN SIP2P P2P • HYPOTHESIS • SIP2P will only prevail if it offers higher utility to both peers and service providers than traditional streaming services, given the same quality level
Economic Analysis • Peer's utility (u) αInducement factor βOpportunity cost factor u Utility v Price Key equations • Low Opportunity cost of underutilised resources • Inexpensive to increase utility • Cut-over • Explains current P2P
Economic Analysis • Service Provider's cost (C) q License fee O Operational Cost γDepreciation factor I Investment αInducement factor Key equations TRAD • Profit maximising • Same functionality • Same cost • Different Investment TRAD profit SIP2P Unit Cost α Total Cost User reward SIP2P Number of users Number of users
Simulation Service TRAD • 5.000 Investment pr. concurrent user • TRAD server has capacity of 100 • SIP2P server has capacity of 20 • Profit / Reward must be adjusted SIP2P α Total Cost Number of users
Conclusion • Sever Initiated Peer-to-Peer (SIP2P) • Hybrid of Client/Server and Peer-to-Peer • Increases user’s utility • Decreases service provider’s cost • Split Profit / Reward • Decreases total cost • Is it bandwidth efficient? • Do users react to small rewards? • Is it technically possible • Which cooperative platform to use TRAD Unit Cost α SIP2P Number of users TRAD profit SIP2P Total Cost User reward Number of users