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Learn the fundamentals of planning, including actions, states, and algorithms. Explore various planning spaces and complexities with examples like Rubik's Cube and robot manipulation. Discover the challenges and advancements in planning algorithms.
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What is Planning? • Either a sequence of actions that get some model into a goal configuration • Rubik's Cube • Navigating a city via intersections • Robot manipulation objects • Also High level: Daily Routine
Planning Vocabulary • State • Rubik's Cube: 4.33E19 or 5.19E20 • Actions • Rubik's Cube: Face rotations (July 2010: 20 moves sufficient http://cube20.org/) • Initial State ,Goal State • Feasibility Measure (collisions) • Optimality Measure (path length, energy)
Parental Discretization Advised • These plans are in discrete spaces • Rubik's Cube: 6 faces, 3 rotations • Relatively easy to search through this space • Model as Graph (a discrete math object) • Do graph search (Dijkstra, A*, and friends) • Algorithms developed pre-1970s. • Covered in 6.01, 6.006, 6.034
Spaces in Planning • States are pulled out from some region and a solution path in this space • Draw n-dimension vectors from e.g. Rn • Measure optimality and feasibility in this space • Configuration Space describes robot actuator and assumes that state is known • Belief Space generalizes by including uncertainty as a distribution over states
Configuration Space • Have a robot arm with (e.g.) 7 degrees of freedom • Plan is a path in a 7 dimensional space • Represent 3D objects in the world and any other constraints as 7D objects • Not necessarily Rn • Can also plan in a space involving dynamic constraints (called Kinodynamic Planning) • 2 or 3 times as many dimensions • e.g. Pole vaulting
Belief Space • Manipulating probability distributions. Distributions are over the state space • Mastermind • Start with uniform belief • Goal is to have peaking distributions indicating certainty of hidden code Wikimedia Commons