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Case Studies in Education and Training.
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This session will look at two of the few large-scale mobile learning projects, both funded under the information Society and Technology strand of the EU Framework 6, and at their complementary challenges, achievements, pedagogies, learners and technologies; and their consequences
Giorgio Da Bormida Project coordinator GIUNTI Interactive Labs g.dabormida@giuntilabs.com +393339118604
MOBIlearn - datasheet • Project No: IST-2001-37187 • Project Full Name: Next-generation paradigms and interfaces for technology supported learning in a mobile environment exploring the potential of ambient intelligence • Duration: 30 months, Start date: July 1st • Countries involved: nine European countries and outside EU, including USA, Israel, Switzerland, and Australia • IST Action line: III.5.3 KA3 Pioneering research • Total Eligible Cost: 7.505.312 EURO • EC Contribution: 3.505.385 EURO (+ AU & USA)
MOBIlearn - datasheet MOBIlearn targets three representative groups: • Workers, to meet their job requirements and to update their knowledge continually; • Citizens as members of a culture, to improve the learning experience while visiting a cultural city and its museums; • Citizens as family members, to have simple medical information for everyday needs.
Context aware content delivery • University of Birmingham: • generic architecture for collating contextual information and making content recommendations
Location-based content delivery • Ultrasound tracking system • indoors • Context awareness: • which painting? • how long? • been there before?
Highlight links between paintings • Encourage physical movement • Enhance learning
Context-Aware LearningCAERUS University of Birmingham
CAERUS client What the user sees
CAERUS desktop • context-aware system for outdoor tourist locations and educational centres • uses GPS for location-sensing
3 countries • UK, Sweden, Italy • €4.5m • 5 partners • LSDA, CTAD, Ultralab, CRMPA, Lecando • 36 months • Trials • 12 schemes • 200 learners IST number IST-2000-25270
Basic Skills • Literacy • Numeracy • Social • Disengaged • From work, training and education • 16 - 24 yrs • Gadgets are proxies • mlearning is ‘bait’
proposed technologies Device-Independence • SMS / VoiceXML • Smartphones: Sony p800 • PDAs: XDA2 • network PCs
proposed pedagogies • mPortal • Individualised learners access point • LMS/VLE • Combining delivery and discussion • Intelligent tutor • Matching learners and content
KRT - Knowledge Representation Tool M-Portal
concerns • Worked well • Standalone ‘drill-and-practice’ • Games, animation • Tools: J2ME, Flash • Raised self-esteem • Worked less well • Outreach • Discussion tools/discursive learning (esp. in non-educational groups) • Connectivity, interoperability, standards (and a few other hardware issues) • The assumption of generalised ‘convergence’
Some Conclusions • Technologies • Sustainability • Provision • Business models • Educational relevance