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Programming ( 1 / 5 )

Programming ( 1 / 5 ). Drag and drop program blocks from the palette to the sprite area. Programming blocks ( 2 / 5 ). There are 8 types of block all colour coded Have a table 2 columns 4 rows with each type and a keyword or two underneath eg. MOTION – all movement.

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Programming ( 1 / 5 )

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  1. Programming (1/5) • Drag and drop program blocks from the palette to the sprite area

  2. Programming blocks (2/5) • There are 8 types of block all colour coded • Have a table 2 columns 4 rows with each type and a keyword or two underneath eg. MOTION – all movement

  3. To make a program (3/5) • Take some of the blocks and 'snap' them together BUT in a certain order • CONTROL – starting and repeating actions • LOOKS, SOUND, MOTION – the type of movement and action • OPERATOR, SENSING – control movement

  4. Programming style (4/5)

  5. Programming style (5/5) • You can get help by right clicking on the block and selecting from the pop-up menu

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