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WLAN-GPRS INTEGRATION FOR NEXT-GENERATION MOBILE DATA NETWORKS. 通訊工程所 蔡名岳 692430028. WLAN-GPRS INTEGRATION FOR NEXT-GENERATION MOBILE DATA NETWORKS. A TIGHT COUPLING ARCHITECTURE. A LOOSELY COUPLED ARCHITECTURE. WLAN-GPRS INTEGRATION FOR NEXT-GENERATION MOBILE DATA NETWORKS.
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WLAN-GPRS INTEGRATION FOR NEXT-GENERATION MOBILE DATA NETWORKS 通訊工程所 蔡名岳 692430028
WLAN-GPRS INTEGRATION FOR NEXT-GENERATION MOBILE DATA NETWORKS
WLAN-GPRS INTEGRATION FOR NEXT-GENERATION MOBILE DATA NETWORKS • Integrated WLAN ANDCellular Data Networks offers • ROAMING • SESSION MOBILITY • ENHANCED MOBILE APPLICATIONS • 3MOG:Mobile Massive Multiplayer Game • Mobile virtual environment
Enhanced Mobile Application and The Challenge • ENHANCED MOBILE APPLICATIONS • 3MOG:Mobile Massive Multiplayer Game • Mobile Meetings • The Challenge :latency and state synchronize • GPRS networks have very high latencies typically measured in 1~2 seconds. • Latency in network for PC games is measured in hundreds of milliseconds.
Time Management in an IntegratedMobile Data Networks • Time Management:有效的控制網路上訊息傳遞的延遲時間,以達到虛擬環境的邏輯時間與真實世界的實體時間逹成一致 • time-stepped • event-driven
Time-Stepped Simulation(Time Evolution with Time-Stepped simulation) Federate’s logical time Minimum allowed time stamp t+4s t+3s Logical Time t+2s Grant t+s TAR Grant TAR t Grant TAR Grant Wall Clock Time TAR: time advance requestGrant: time advance grant
Time Evolution with Two Federates Manager’s logical time Manager’s minimum allowed time stamp Logical Time Transport federate’s logical time Transport federate’s minimum allowed time stamp 11.Transport TAR t+4s 7.Manager TAR 12.Manager Grant t+3s 10.Manager TAR t+2s 9.Manager Grant t+s 8.Transport grant 6.Manager grant t 5.Transport TAR 4.Manager TAR t-s 3.Manager grant 2.Transport grant Wall Clock Time 1.Manager TAR
Time Evolution with Event-Driven Simulation Federate’s logical time Minimum allowed time stamp t+2 Logical Time t+1 Grant to t+1.5 NER to t+2 t Grant to t+1 NER to t+1 Grant Wall Clock Time NER: Next Event RequestGrant: time advance grant
Time-Stepped and Event-Driven Simulation Manager’s logical time Manager’s minimum allowed time stamp Production federate’s logical time Logical Time Production federate’s output time 4.enqueue t+1.5s t+2s 3.Manager grant to t+s 9.Manager grant to t+2s t+s 8.Production NER to t+3.5s t 7.Production Grant to t+1.5s 2.Production NER to t+2s 6.Production receive t+1.5s 1.Manager TAR to t+s 5.Manager TAR to t+2s Wall Clock Time
Mobile Massive Multiplayer Game • TibiaME