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Explore voting strategies, distributed problem solving, and game equilibria in a dynamic multi-agent environment. Learn techniques to encourage fairness among self-interested agents. Discuss Pareto optimality, social welfare maximization, and stability in agent interactions. Engage in interactive activities like the Prisoner's Dilemma and Voting Protocols. Discover how agents collaborate to solve complex problems and make decisions collectively. Dive into the challenges and dynamics of distributed constraint satisfaction and coordination. Experience the excitement of a Multi-Agent Game Day and explore the intriguing world of agent-based systems.
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CMSC 100Multi-Agent Game Day Professor Marie desJardinsTuesday, November 20, 2012 Multi-Agent Game Day
Multi-Agent Game Day • Game Equilibria: Iterated Prisoner’s Dilemma • Voting Strategies: Candy Selection Game • Distributed Problem Solving: Map Coloring Multi-Agent Game Day
Distributed Rationality • Techniques to encourage/coax/force self-interested agents to play fairly in the sandbox • Voting: Everybody’s opinion counts (but how much?) • Auctions: Everybody gets a chance to earn value (but how to do it fairly?) • Issues: • Global utility • Fairness • Stability • Cheating and lying Multi-Agent Game Day
Pareto optimality • S is a Pareto-optimal solution iff • S’ (x Ux(S’) > Ux(S) → y Uy(S’) < Uy(S)) • i.e., if X is better off in S’, then some Y must be worse off • Social welfare, or global utility, is the sum of all agents’ utility • If S maximizes social welfare, it is also Pareto-optimal (but not vice versa) Which solutions are Pareto-optimal? Y’s utility Which solutions maximize global utility (social welfare)? X’s utility Multi-Agent Game Day
Stability • If an agent can always maximize its utility with a particular strategy (regardless of other agents’ behavior) then that strategy is dominant • A set of agent strategies is in Nash equilibrium if each agent’s strategy Si is locally optimal, given the other agents’ strategies • No agent has an incentive to change strategies • Hence this set of strategies is locally stable Multi-Agent Game Day
Iterated Prisoner’s Dilemma Multi-Agent Game Day
Prisoner’s Dilemma Let's play! B A Multi-Agent Game Day
Prisoner’s Dilemma: Analysis • Pareto-optimal and social welfare maximizing solution: Both agents cooperate • Dominant strategy and Nash equilibrium: Both agents defect B A • Why? Multi-Agent Game Day
Voting Strategies Multi-Agent Game Day
Voting • How should we rank the possible outcomes, given individual agents’ preferences (votes)? • Six desirable properties (which can’t all simultaneously be satisfied): • Every combination of votes should lead to a ranking • Every pair of outcomes should have a relative ranking • The ranking should be asymmetric and transitive • The ranking should be Pareto-optimal • Irrelevant alternatives shouldn’t influence the outcome • Share the wealth: No agent should always get their way Multi-Agent Game Day
Voting Protocols • Plurality voting: the outcome with the highest number of votes wins • Irrelevant alternatives can change the outcome: The Ross Perot factor • Borda voting: Agents’ rankings are used as weights, which are summed across all agents • Agents can “spend” high rankings on losing choices, making their remaining votes less influential • Range voting: Agents score each choice • Binary voting: Agents rank sequential pairs of choices (“elimination voting”) • Irrelevant alternatives can still change the outcome • Very order-dependent Multi-Agent Game Day
Voting Game • Why do you care? The winners may appear at the final exam... • The first two rounds will use plurality (1/0) voting: • The naive strategy is to vote for your top choice. But is it the best strategy? • The next two rounds will use Borda (1..k) voting: • Your top choice receives k votes; your second choice, k-1, etc. • The next two rounds will use range (0..10) voting • Discuss... did we achieve global social welfare? Fairness? Were there interesting dynamics? Multi-Agent Game Day
Let’s Vote... Multi-Agent Game Day
Distributed Problem Solving Multi-Agent Game Day
Distributed Problem Solving • Many problems can be represented as a set of constraints that have to be satisfied • Routing problem (GPS navigation) • Logistics problem (FedEx trucks) • VLSI circuit layout optimization • Factory job-shop scheduling (making widgets) • Academic scheduling (from student and classroom perspectives) • Distributed constraint satisfaction: • Individual agents have “responsibility” for different aspects of the constraints • Advantage: Parallel solving, local knowledge reduces bandwidth • Disadvantage: Communication failures can lead to thrashing Multi-Agent Game Day
Distributed Map Game • You’ll have to stand up now... • Two sets of cards – congregate with your shared color • Each card has an “agent number” that identifies you • Each card also has a list of “neighbors” that you have to coordinate with • You have to choose one of four colors: red, yellow, green, blue • Your color has to be different from any of your neighbors’ colors • You can only exchange agent numbers and colors – no other information or discussion is permitted! • You can change your color (but remember this may cause problems for your neighbors...) • In five minutes, we’ll reconvene and see which group is the most internally consistent... Multi-Agent Game Day
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