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7 th European Conference on Gambling Studies and Policy Issues. “Beyond Smart Cards to Smart Technologies” Phillip Ryan Chief Executive Officer Responsible Gaming Networks Melbourne, Australia. RESPONSIBLE GAMING NETWORKS. Overview. Player Pre-commitment as the new frontier
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7th European Conference on Gambling Studies and Policy Issues “Beyond Smart Cards to Smart Technologies” Phillip Ryan Chief Executive Officer Responsible Gaming Networks Melbourne, Australia RESPONSIBLE GAMING NETWORKS
Overview • Player Pre-commitment as the new frontier • Global leadership in Pre-commitment • The constraints of the old technologies • The new technologies for pre-commitment • International Pre-commitment developments • Internet gambling application RESPONSIBLE GAMING NETWORKS
Problem Gambling Policy Focus • Phase 1: Focus on venues • Phase 2: Focus on machines functionality • Phase 3: Focus on machine density RESPONSIBLE GAMING NETWORKS
Problem Gambling Policy Focus • Phase 1: Focus on venues • Phase 2: Focus on machines functionality • Phase 3: Focus on machine density • The New Agenda: Player Pre-commitment RESPONSIBLE GAMING NETWORKS
The New Public Policy Agenda • Player Pre-commitment • Players set limits away from the gambling environment • Focus on players setting pre-commitment limits • Player monetary loss limits – daily, weekly, monthly. • Player time limits – daily, weekly, monthly. • Gambling must stop when limits reached • Players initially set their own limits voluntarily • Players carry an ID device connected to their limits in order to play (e.g. plastic card, smart card or some other smart technology) • Gambling can only take place using an ID device. RESPONSIBLE GAMING NETWORKS
Initial Global Leadership • Nova Scotia, Canada • Responsible Gaming Device (RGD) trial in 2006 • Plastic Card with ‘voluntary’ capability to set limits • Trialled across two towns – Windsor & Mount Uniacke • Players required to use a card to play machines • Initiated by the Nova Scotia Gaming Corporation RESPONSIBLE GAMING NETWORKS
Nova Scotia Trial Findings • Significant database of player activities • Extended player analysis now possible by independent researchers over time RESPONSIBLE GAMING NETWORKS
Nova Scotia Trial Findings • Significant database of player activities • Extended player analysis now possible by independent researchers over time • Unfortunately some players ‘beat’ the system: • Plastic cards shared amongst players • 37% of players shared their card with someone else • Sharing of cards extended for up to a week • Card sharing increased with increased PGSI score RESPONSIBLE GAMING NETWORKS
Limitations of plastic cards with PIN Cards have very low storage capacity (<1k) Cards & PINs can be swapped between gamblers Cards can be easily copied/skimmed Cards require an additional card reader Cards operate on different proprietary standards Cards limited to a single gambling network Old Technologies RESPONSIBLE GAMING NETWORKS
Old Technologies RESPONSIBLE GAMING NETWORKS
Old Technologies • Smart cards with PIN • Player loyalty systems with convenience expenditure • Cards have minimal storage capacity (32k) • Cards & PINs can be swapped between gamblers • Cards require an additional expensive card reader • Cards operate on different proprietary smartcard standards • Cards limited to a single gambling network • Smartcards use problematic digital cash • Players lose connection with the use of real money • Increased risks for problem gamblers • KPMG Study for Australian Government RESPONSIBLE GAMING NETWORKS
Nova Scotia Trial Findings • International Gaming Institute, University of Nevada, 2007 Report: • Players “beat” the system – card sharing • Should pursue measures to address this specific problem RESPONSIBLE GAMING NETWORKS
Nova Scotia Trial Findings • International Gaming Institute, University of Nevada, 2007 Report: • Players “beat” the system – card sharing • Should pursue measures to address this specific problem • Biometric ID solution required (fingerprint, facial etc) for pre-commitment solutions RESPONSIBLE GAMING NETWORKS
New Technology Solutions • Biometrics • Unique characteristics of every human being. • Eyes, fingers, voice, handwriting etc • Cannot be easily exchanged between humans • Most developed biometric is fingerprints • Developed by FBI in 1920’s • Recognized and accepted globally • Lowest cost biometric • New technologies have digitized fingerprint biometrics RESPONSIBLE GAMING NETWORKS
Fingerprint Biometrics RESPONSIBLE GAMING NETWORKS
Fingerprint Biometrics RESPONSIBLE GAMING NETWORKS
Player Protection Key RESPONSIBLE GAMING NETWORKS
Player Protection Key • Electronic Key – unique for each player • Biometric identification of owner • Eliminates sharing of ID amongst players • On-board fingerprint scanner • On-board storage of biometrics RESPONSIBLE GAMING NETWORKS
Player Protection Key • Electronic Key – unique for each player • Biometric identification of owner • Eliminates sharing of ID amongst players • On-board fingerprint scanner • On-board storage of biometrics • Plug-and-Play Device – no batteries • Connects directly into all USB outlets • Eliminates need for a card reader • On board microprocessor = multi-venue RESPONSIBLE GAMING NETWORKS
Player Protection Key • Electronic Key – unique for each player • Biometric identification of owner • Eliminates sharing of ID amongst players • On-board fingerprint scanner • On-board storage of biometrics • Plug-and-Play Device – no batteries • Connects directly into all USB outlets • Eliminates need for a card reader • On board microprocessor = multi-venue • Massive storage capacity (8 Gigabytes) • Coverage across multiple gambling operators • Coverage across all channels of distribution: • Off line venues, Internet, Kiosks, TV • Coverage across all forms of gambling - gaming, lotteries, wagering, sports, spread betting. RESPONSIBLE GAMING NETWORKS
Player Protection Key • Players voluntarily set personal limits • Encouraged to set affordable limits • Limits set outside gambling environment • Ideal self-exclusion mechanism • No central storage of player biometrics • No cost to player for device • Extensive player database for researchers RESPONSIBLE GAMING NETWORKS
Player Protection Key • Internet compliant • USB connectivity to all computers RESPONSIBLE GAMING NETWORKS
Biometric Gaming Standards • Regulators - Nevada Gaming Commission • Biometric technical standards established • “Mobile Gaming System Policies” • May 2006 • Two Factor authentication (device & biometrics) for player ID • Established standards for: • Cryptographic protocols • Encryption algorithms • Machine Manufacturers - Gaming Standards Association • USB now adopted as Gaming Device Standard – GDS – for all EGMs globally. RESPONSIBLE GAMING NETWORKS
Nova Scotia Today • November 2007 announcement: • “Informed Player Choice System” to be introduced: • Across the entire province of Nova Scotia • Across all machines • Player’s to have the capability to establish loss and time pre-commitment limits across all machines • Implementation within 18 months • Cost of CAD$3 - $4 million per annum • But haven’t addressed the key card sharing issue. RESPONSIBLE GAMING NETWORKS
Recent Global Developments • Australia – April 2008 • Government has announced player pre-commitment on 27,500 machines • Funded by gambling industry value chain re-structure • Norway – July 2008 • Player pre-commitment • Universal government pre-commitment • Singapore • Player pre-commitment in two new casinos • Across all forms of gambling – slots, cards, roulette. • Self exclusion, family exclusion, government exclusion
Responsible Gaming Networks • Socially-responsible Australian-based consortium • Focused on eliminating problem gambling from: • Wide area gaming machines • Internet gaming • Using Player Protection Key and Safety Net system to provide: • Reliable identity access for all players using biometrics • Safe play using player pre-commitment protection • Consortium of USA, European and Australian technology partners RESPONSIBLE GAMING NETWORKS
Internet Gambling Industry • Globally: • 700 million internet users globally • 2,500 internet gambling sites • $16 billion of player gambling losses last year • ‘10 times’ the prevalence of off-line problem gambling • New Zealand: • 75% of NZ population use the internet • 50% of NZ children use the internet daily • 12-17 year olds in NZ use the internet as often as the heaviest adult users • NZD$2 billion spent on terrestrial gambling • Will result in an emerging digital problem RESPONSIBLE GAMING NETWORKS
Internet Gambling Models • Old Internet Models: • Ban access to all local internet casinos • Allow open access to all internet casinos globally • Both regulatory models increase player risks around: • casino authenticity • lack of financial regulatory controls • consumer protection • underage gambling • problem gambling. RESPONSIBLE GAMING NETWORKS
Internet Gambling Models • Old Internet Models: • Ban access to all local internet casinos • Allow open access to all internet casinos globally • Both regulatory models increase player risks around: • casino authenticity • lack of financial regulatory controls • consumer protection • underage gambling • problem gambling. • New Internet Model • Allow access to approved list of casinos RESPONSIBLE GAMING NETWORKS
New Internet Model CASINO A CASINO B INTERNET PORTAL CASINO C USBPlayer Protection Key CASINO D CASINO E RESPONSIBLE GAMING NETWORKS
New Internet Model CASINO A CASINO B INTERNET PORTAL CASINO C USBPlayer Protection Key CASINO D CASINO E Player Pre-Commitment and Authentication Government Taxation Casino Authentication & Regulatory Supervision RESPONSIBLE GAMING NETWORKS
New Internet Model • Player Benefits: • One registration process for the player • One set of pre-commitment limits across all operators • Consumer protection through regulated operators • Government Benefits: • No risks of under-age gambling • Reduces risks of increased problem gambling • Place-of-residence player identification • Allows for better regulation & taxation of the industry RESPONSIBLE GAMING NETWORKS
Questions • Contact • Phillip Ryan • Chief Executive Officer • Responsible Gaming Networks • Melbourne, Victoria. Australia • p_ryan@responsible.com.au • Mobile + 61417 313 726 RESPONSIBLE GAMING NETWORKS