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Application Design Document - ADD Technical Advisor : Mr. Roni Stern Academic Advisor : Dr. Meir Kalech Team members : Amit Ofer Liron Katav Project Homepage : http://mpasproject.weebly.com. The MPAS project Multi-agent Pathfinding Algorithms Simulator.
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Application Design Document - ADD Technical Advisor : Mr. Roni Stern Academic Advisor : Dr. Meir Kalech Team members : AmitOfer LironKatav Project Homepage : http://mpasproject.weebly.com The MPAS project Multi-agent Pathfinding Algorithms Simulator
Reminder : project’s goal • Our Project’s goal is to develop a simulator that will help to observe the different behaviors and compare the performance of various multi-agent pathfinding algorithms. • The algorithms we will implement: • A* - MultiAgent Version. • Cooperative A* , Silver • Hierarchical Cooperative A* (HCA*) , Silver, D. • Cooperative PathFinding (ID + OD) , Trevor.
System architecture User Gestures State Change ControllerLayer View Changes Input • Graphical User Interface(GUI) Layer • Algorithm Layer -Method Invocation -Events
Non-functional requirements Testing • Speed • we will measure by timer the time it takes to load the application. • In order to test that the system produces output in less than 15 minutes we will wrap the algorithms with timers. • Capacity • We will run the simulation with different *.map files contains up to 100 agents and 100*100 grid size and check they loaded correctly. • Reliability • The system should be able to detect when a corrupted file is loaded and alert the user :we will produce corrupted input files and run the software on them to see if the system alerts the user. • We'll test the system with boundary and illegal inputs. For example - undefined cell on the grid as input for agent position
Non-functional requirements Testing • Usability • We will deliver the prototype of the simulator to the users and examine their time to learn the system. • We'll tests that the use of the system isn't difficult or unclear by letting users to use it. • We will test the user's response to the GUI, and see if the system is comfortable. • Availability • We'll Measure the response time of the system (with a timer).
Functional requirements Testing • We used JUnit in order to test the functional requirements: • Choose the size of the grid map, and the number of agents. • Load grid maps. • Save grid maps. • Clear map. • Sets the starting and finishing cells for each agent. • Set blocking cells. • Choose the algorithm to be tested. • Choose the heuristic to be used. • Start the simulation. • Stop the simulation. • Running the simulation Step by step. • Generate random scenario.
Uncompleted tasks. • Finish the simulator infrastructure and GUI. • Implement the 2 remaining algorithms. • Add performance measurements. • Add more features. • Add more animation abilities & graphics. • Add geographical map support (if we have enough time) • User manual and other documents.
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