420 likes | 607 Views
Functional Programming in Haskell. Motivation through Concrete Examples Adapted from Lectures by Simon Thompson. Functional Programming. Given the functions above invertColour flipH sideBySide superimpose flipV and the horse picture,
E N D
Functional Programming in Haskell Motivation through Concrete Examples Adapted from Lectures by Simon Thompson
Functional Programming • Given the functions • above invertColour flipH • sideBySide superimpose flipV • and the horse picture, • how do you get … (expression and evaluation) CS776
Definitions in Haskell • name :: Type • name = expression • blackHorse :: Picture • blackHorse = invertColour horse • rotate :: Picture -> Picture • rotate pic = flipH (flipV pic) CS776
Higher-level • Evaluation is about expressions and values, not storage locations. • No need to allocate/deallocate storage: garbage collection. • Values don't change over program execution: contrast • x=x+1 etc. of Java, C, … • … instead we describe relations between values by means of (fixed) functions. CS776
Declarative … proofs possible • Programs describe themselves: • square n = n*n double n = 2*n • 'The square of nisn*n, for every integer n.' • Programs are equations. • So we can write proofs using the definitions. • square (double n) • = square (2*n) • = (2*n)*(2*n) = 2*2*n*n • = double (double (square n)) CS776
Evaluation freedom • Evaluation can occur in any order ... • (4-3)+(2-1)(4-3)+(2-1) (4-3)+(2-1) • (4-3)+1 1+(2-1) 1+1 • 1+1 1+1 2 • 2 2 • … and can choose to evaluate only what is needed, when it is needed: lazy evaluation (more later). • Can also evaluate in parallel … efficiently? CS776
History • First 'functional' language, LISP, defined c. 1960 … popular in AI in 70s/80s. • Now represented best by Scheme. • Weakly typed; allows side-effects and eval. • Next generation: ML (1980…), Miranda (1985…) and Haskell (1990…). • Strongly-typed; ML allows references and thus side-effects. • Miranda and Haskell: pure and lazy. • FP (1982): heroic experiment by Backus (FORTRAN, ALGOL). CS776
Haskell and Hugs • Named after Haskell Brooks Curry: mathematician and logician; inventor of the -calculus. • Haskell 98 is the recent 'standard' version of Haskell. • Various implementations: Hugs (interpreter for Windows, Mac, Unix) and GHC, NHC, HBC (compilers). • http://www.haskell.org/ CS776
If we reach here they're not all equal … … and if we reach here they're all different. Basics: guards and base types • How many of three integers are equal … ? • howManyEqual :: Int -> Int -> Int -> Int • howManyEqual n m k • | n==m && m==k = 3 • | n==m || m==k || k==n = 2 • | otherwise = 1
Regular and literate scripts • In a regular script there are definitions and comments: • -- FirstScript.hs • -- 5 October 2000 • -- Double an integer. • double :: Int -> Int • double n = 2*n • Everything is program, except comments beginning --. • In a literate script there are comments and definitions: • FirstLit.lhs • 5 October 2000 • Double an integer. • > double :: Int -> Int • > double n = 2*n • Everything is comment, except program beginning > . CS776
How many pieces with n cuts? • No cuts: 1 piece. • With the nth cut, you get n more pieces: • cuts :: Int -> Int • cuts n • | n==0 = 1 • | n>0 = cuts (n-1) + n • | otherwise = 0 CS776
The Pictures case study. • Using a powerful library of functions over lists. • Pattern matching • Recursion • Generic functions • Higher-order functions • … CS776
Using Hugs • exprEvaluate expr • :type expr Give the type of expr • :l Blah Load the file Blah.hs • :r Reload the last file • :? Help: list commands • :e Edit the current file • :q Quit CS776
input output Functions over pictures • A function to flip a picture in a vertical mirror: flipV CS776
invertColour Functions over pictures • A function to invert the colours in a picture: CS776
Functions over pictures • A function to superimpose two pictures: superimpose CS776
Functions over pictures • A function to put one picture above another: above CS776
Functions over pictures • A function to put two pictures side by side: sideBySide CS776
A naïve implementation • type Picture = [String] • type String = [Char] • A Picture is a list of Strings. • A String is a list of Char (acters). • .......##... • .....##..#.. • ...##.....#. • ..#.......#. • ..#...#...#. • ..#...###.#. • .#....#..##. • ..#...#..... • ...#...#.... • ....#..#.... • .....#.#.... • ......##.... CS776
How are they implemented? • flipH Reverse the list of strings. • flipV Reverse each string. • rotate flipH then flipV (or v.versa). • above Join the two lists of strings. • sideBySide Join corresponding lines. • invertColour Change each Char … and each line. • superimpose Join each Char … join each line. CS776
How are they implemented? • flipH reverse • flipV map reverse • rotate flipV . flipH • above ++ • sideBySide zipWith (++) • invertColour map (map invertChar) • superimpose zipWith (zipWith combine) CS776
Lists and types • Haskell is strongly typed: detect all type errors before evaluation. • For each type t there is a type [t], 'list of t'. • reverse [] = [] • reverse (x:xs) = reverse xs ++ [x] • reverse :: [a] -> [a] • a is a type variable: reverse works over any list type, returning a list of the same type. CS776
Flipping in a vertical mirror • flipV :: Picture -> Picture • flipV [] = [] • flipV (x:xs) = reverse x : flipV xs • Run along the list, applying reverse to each element • Run along the list, applying … to every element. • General pattern of computation. CS776
Implementing the mapping pattern • map f [] = [] • map f (x:xs) = f x : map f xs • map :: (a -> b) -> [a] -> [b] • Examples over pictures: • flipV pic = map reverse pic • invertColour pic = map invertLine pic • invertLine line = map invertChar line CS776
Functions as data • Haskell allows you to pass functions as arguments and return functions as results, put them into lists, etc. In contrast, in Pascal and C, you can only pass named functions, not functions you build dynamically. • map isEven = ?? • map isEven :: [Int] -> [Bool] • It is a partial application, which gives a function: • give it a [Int] and it will give you back a [Bool] CS776
A function [[Char]]->[[Char]] A function [Char]->[Char] Partial application in Pictures • flipV = map reverse • invertColour = map (map invertChar) CS776
Another pattern: zipping together • sideBySide [l1,l2,l3] [r1,r2,r3] • = [ l1++r1, l2++r2, l3++r3 ] • zipWith f (x:xs) (y:ys) • = f x y : zipWith f xs ys • zipWith f xs ys = [] • zipWith :: (a->b->c) -> [a] -> [b] -> [c] CS776
In the case study … • sideBySide = zipWith (++) • Superimposing two pictures: need to combine individual elements: • combine :: Char -> Char -> Char • combine top btm • = if (top=='.' && btm=='.') then '.' else '#' • superimpose = zipWith (zipWith combine) CS776
Parsing • "((2+3)-4)" • is a sequence of symbols, but underlying it is a structure ... - + 4 2 3 CS776
Arithmetical expressions • An expression is either • a literal, such as 234 or a composite expression: • the sum of two expressions (e1+e2) • the difference of two expressions (e1-e2) • the product of two expressions (e1*e2) CS776
How to represent these structures? • data Expr = Lit Int | • Sum Expr Expr | • Minus Expr Expr | • Times Expr Expr • Elements of this algebraic data type include • Lit 34 34 • Sum (Lit 45) (Lit 3) (45+3) • Minus (Sum (Lit 2) (Lit 3)) (Lit 4) ((2+3)-4) CS776
Counting operators • data Expr = Lit Int | Sum Expr Expr | Minus ... • How many operators in an expression? • Definition using pattern matching • cOps (Lit n) = 0 • cOps (Sum e1 e2) = cOps e1 + cOps e2 + 1 • cOps (Minus e1 e2) = cOps e1 + cOps e2 + 1 • cOps (Times e1 e2) = cOps e1 + cOps e2 + 1 CS776
Evaluating expressions • data Expr = Lit Int | Sum Expr Expr | Minus ... • Literals are themselves … • eval (Lit n) = n • … in other cases, evaluate the two arguments and then combine the results … • eval (Sum e1 e2) = eval e1 + eval e2 • eval (Minus e1 e2) = eval e1 - eval e2 • eval (Times e1 e2) = eval e1 * eval e2 CS776
List comprehensions • Example list x = [4,3,2,5] • [ n+2 | n<-x, isEven n] • run through the n in x … • 4 3 2 5 • select those which are even … • 4 2 • and add 2 to each of them • 6 4 • giving the result • [6,4] CS776
List comprehensions • Example lists x = [4,3,2] y = [12,17] • [ n+m | n<-x, m<-y] • run through the n in x … • 4 3 2 • and for each, run through the m in y … • 12 17 12 17 12 17 • add corresponding pairs • 16 21 15 20 14 19 • giving the result • [16,21,15,20,14,19] CS776
Quicksort • qsort [] = [] • qsort (x:xs) = • qsort elts_lt_x • ++ [x] • ++ qsort elts_greq_x • where • elts_lt_x = [y | y <- xs, y < x] • elts_greq_x = [y | y <- xs, y >= x] CS776
MergeSort mergeSort [] = [] mergeSort [x] = [x] mergeSort xs | size >= 1 = merge (mergeSort front) (mergeSort back) where size = length xs `div` 2 front = take size xs back = drop size xs CS776
Merging x x <= y? y merge [1, 3] [2, 4] 1 : merge [3] [2, 4] 1 : 2 : merge [3] [4] 1 : 2 : 3 : merge [] [4] 1 : 2 : 3 : [4] [1,2,3,4]
Defining Merge One list gets smaller. merge (x : xs) (y : ys) | x <= y = x : merge xs (y : ys) | x > y = y : merge (x : xs) ys merge [] ys = ys merge xs [] = xs Two possible base cases. CS776
Lazy evaluation • Only evaluate what is needed … infinite lists • nums :: Int -> [Int] • nums n = n : nums (n+1) • sft (x:y:zs) = x+y • sft (nums 3) • = sft (3: nums 4) • = sft (3: 4: nums 5) • = 7 CS776
The list of prime numbers • primes = sieve (nums 2) • sieve (x:xs) • = x : sieve [ z | z<-xs, z `mod` x /= 0] • To sieve (x:xs) return x, together with the result of sieveing xswith all multiples of x removed. CS776