1 / 15

Observation & Usability

Chapter 5 Sharla Carpenter, Wynter Myers, Regina Reynolds, Deedra Totten, Stephanie Vap, Fran Varella. Observation & Usability. Finding a Topic: Observation. Participant Observation Natural Environment Reactive Observation Controlled Setting Unobstrusive Observation

Download Presentation

Observation & Usability

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter 5 Sharla Carpenter, Wynter Myers, Regina Reynolds, Deedra Totten, Stephanie Vap, Fran Varella. Observation & Usability

  2. Finding a Topic: Observation • ParticipantObservation Natural Environment • Reactive Observation Controlled Setting • UnobstrusiveObservation Naturalistic Observation • Unobstrusive methods measure reference transactions • Analyze patron or librarian behaviors in the library • Examine patrons’ use of resources or tools TYPES FOCUS OF STUDIES

  3. Finding a Topic: Usability TYPES: • Exploratory: • Conducted in early stages • Assessment: • Conducted halfway • Verification: • Conducted in the final stages • Comparison: • Not dependent on stage

  4. Observation Questions • Focus on how individuals do something, how well, how frequently and in what ways • Explore behavior and what people do in specific situations • Help gain better understanding of population • Discover user practices and actions – Help extend common knowledge base

  5. Usability Questions • Focused on practical ways to fix problems; designing or redesigning products • Features problem statements that are testable • Moves the broader question to smaller, task focused questions • Usability questions lead to further problem solving questions

  6. Defining the population within an observation and usability research study Observation styles – • participant: observation in a natural environment over an extended time frame • reactive: participants within a very controlled study environment with a short duration time frame • unobtrusive: observation of participants in natural environment without their awareness Participant sampling formats - • event sampling : participants are observed in a given activity and the how, when, where is monitored. • time sampling : participants are observed in given activity for a predetermined duration of time.

  7. Usability- • sample size: population controls that will vary upon the observational study required. • typical user style: creating baseline profiles with the research study in mind as to guide researcher in the proper recruitment and selection of the participant pool. • Participant skill level: the wider the variety of skill levels within participant group, the more accurate and reliable data gathered • Demographic information: accurate information on participants involved will validate results reporting

  8. Selecting A Research Design • Observation/Usability Study • Basic Elements • Develop problem statements or objectives • Using representative sample users that don’t need to be random • Using testing tasks that represent the actual workings of the product • Controlled observation & questioning of participants • Collecting both quantitative and qualitative data to measure product performance and user performance

  9. Selecting A Research Design (Cont.) • Tests employed • Usefulness • Time on Task • Ease of use • Accuracy • Ease of learning • Recall Skills • Satisfaction level • Emotional Response to Tasks • Things to Remember • Keep user in mind • Keep tests simple but elegant • Usability is about improving performance through design • Refine design and then retest

  10. Gathering Datain Observation Studies • Record participants’ behaviors • Coding Plan • clearly defined • Codebooks • Written descriptions of events to be observed/recorded • Should describe any rules and provide any instructions to researchers • Incorporate any preexisting, external coding systems • Researchers can develop their own coding and analysis schemes • Rely on the coding during the analysis phase

  11. Gathering Datain Usability Studies • Rigid in data collection procedures • Data collection procedures • Intake demographic survey • Series of tasks • Debriefing session • Can also include: think-aloud protocols, screen capture programs, worksheets, etc. • Types of Tests • Card Sort Method • Focus Groups • Prototypes • Individual Interview • Usability tasks

  12. Observation Frequencies Percentages Mean event duration Usability Specify a level of success Identify user error/confusion Pinpoint & prioritize problems Interpreting the Evidence

  13. Telling the Story Observation & Usability Traditional style: 1. Describe problem/posed question(s) 2. Literature review 3. Methods 4. Report findings 5. Make recommendations

  14. Telling the Story Observation & Usability • Visualizing findings • Limitations & problems Usability Exclusive *-- Test instruments

  15. Key Points • Focus on your end user • Observation is part of the methodology • Usability is a broad view that results from mixed methods • Observation focuses on behavior, usability is product-driven

More Related