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Cellepathy. M. Ian Graham CS @ UIUC Oct. 6, 2004. Platform. Ubiquitous mobile device (cellphone) + Location info (integrated GPS) + Social network = AWESOME Missing now: Ubiquity of cellphone w/consumer-usable GPS (Not long—selling in Japan/Korea)
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Cellepathy M. Ian Graham CS @ UIUC Oct. 6, 2004
Platform • Ubiquitous mobile device (cellphone) • + Location info (integrated GPS) • + Social network • = AWESOME • Missing now: • Ubiquity of cellphone w/consumer-usable GPS (Not long—selling in Japan/Korea) • Social network interfaces designed for mobiles (coming out in Japan right now!)
Imagine: Approachimate You’re walking down a crowded street when you get an alert from your phone—someone who knows your friend John is passing by you right now! He has his phone out too and is looking your way, and you approach each other and strike up a conversation.
Imagine: Playdar You’re riding the subway. It’s dinner time, and you’re getting hungry but don’t want to eat alone. You have your phone do a scan of the local area—it finds a friend of a friend who likes the same music as you, only a couple stops away. You give him a quick call, and decide to meet up at a nearby restaurant to have a bite and talk about the new album you’re both listening to.
What about chat? • Lots of “shared space” interfaces and “presence” ideas try to bridge the gap by giving an illusion of proximity • Is trying to convey spatial proximity the wrong idea to make people friendly?
My idea • With this platform: • Don’t try to close the spatial gap • Make the whole space a friendlier place • Convey distance and physical location information—it helps bring people together physically!
Me: . o O (Yep, that’s him) *send* Bob
Use the Distance! Possible representation of our “talkspace” Voices get “projected into this area” If stylus input, could draw the desired talkspace to set up a conversation!
Zoom! As Bob talks more...
Zoom! As Bob talks more... Zoom in on him.
Zoom! Spot comes back in, both Spot and Bob are talking
Zoom! Spot dominates the conversation
Implications? • Instead of a confined, artificial space, users work in the real world and are conscious of real space • Increased awareness of and increased richness of real-world environment
Implications? • Increased person-to-person “gravity” • More likely to transition from online to IRL interaction if you know it’s easy! If they’re right next to you... • In the context of a social network: • Increased consciousness of F-o-Fs • Encourages relationship-building • Can provide immediate physical meeting opportunity AND immediate icebreakers