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Swickr Mobile Remote Ordering Alex Odle, Joe Woo, Mazen Hassan, Rylan Hawkins

Swickr is a mobile app that simplifies remote ordering from your favorite stores. This document outlines the overall problem and solution, UI changes, scenarios, tasks, tools used, and limitations. Improve your ordering experience with Swickr's new features and functionalities.

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Swickr Mobile Remote Ordering Alex Odle, Joe Woo, Mazen Hassan, Rylan Hawkins

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  1. Swickr Mobile Remote Ordering Alex Odle, Joe Woo, Mazen Hassan, Rylan Hawkins

  2. Overview • Overall Problem & Solution • 3 Tasks • UI Changes • 3 Scenarios / Prototype • Tools used • Limitations & Tradeoffs • Summary

  3. Tasks • Difficult: Find the closest store, make an order, create an account, and add the item to favorites. • Easy: Make an order from the favorites list. • Moderate: Make an order from the favorites list and add another item to the order.

  4. Overall Problem & Solution PROBLEM SOLUTION

  5. UI Changes 1. Added “Change” button to Order Details Page 2. Add a “Star checkbox” to Favorite Orders

  6. UI Changes 3. Added an “active” orders link 4. Added 3 new buttons upon confirming an order: continue Shopping, active orders, logout

  7. UI Changes 5. Removed email, and added Account or Sign up Link to provide status 6. Added a star next to the Favorite to differentiate from Featured items

  8. Scenarios • Chris finds the closest Starbucks, orders a Grande Vanilla Frappuccino, creates an account, confirms his order and adds it to his favorites. • Chris wants to order his Grande Vanilla Frappuccino from his favorites list after he loved the new technology. • Chris wants to order the same favorite Frappuccino, and tries to impress his girlfriend by ordering her a Tall Carmel Frappuccino too.

  9. Difficult Task 1) User accesses Swickr Homepage 2) Finds the closest Starbucks 3) User is promoted to menu

  10. Difficult Task 4) User chooses to go to the Frap menu 5) Item specifications become available 6) User continues to cart

  11. Difficult Task 7) User promoted to login page 8) User needs to create an account 9) User enters billing info

  12. Difficult Task 10) User promoted is back to confirmation and favors order 11) User receives confirmation

  13. Easy Task 1) Access the Favorites link from the homepage 2) Add an Item and confirm order like previous task

  14. Moderate Task 1) After adding a favorite , click on order more 2) Add an Item and confirm order like previous task

  15. Tools used 1. Dreamweaver 2. IPhone Simulator 3. Webkit 4. Safari 5. SVN 6. Expression Design 7. Adobe Fireworks 8. MAMP

  16. Limitations and Tradeoffs • Limited to IPhone Simulator which is only on a MAC • Implemented only searching for Starbucks and undergoing the give tasks • Designing an interface for being logged on and logged off • No Back End • Had to give up full design for basic functionalities

  17. Summary • Overall Problem & Solution • The 3 Tasks • The 6 UI Changes • The 3 Scenarios and Prototypes • Tools used • Limitations & Trade offs

  18. Questions?

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