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Perceiving Shared Visual Space. Andrew Beall Jack Loomis University of California, Santa Barbara 6.1 funding. Overview. Objective : Understand the perceptual underpinnings of shared vistas and joint attention. Compare human performance in real and virtual environments.
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Perceiving Shared Visual Space Andrew Beall Jack Loomis University of California, Santa Barbara 6.1 funding
Overview Objective: • Understand the perceptual underpinnings of shared vistas and joint attention. • Compare human performance in real and virtual environments. • Develop procedures to improve performance through training. Technical Approach: • Define the physical and psychological problem • Conduct human studies in the field and with immersive VE technology
Overview Period of Performance: FY01 Received/Requested Funding (total per FY): $95K per year for years FY02 & FY03
Useful conceptualizations by Michael Benedikt (1979) Area – how much space can be seen Perimeter – how much environmental surface can be seen Occlusivity – the amount which environmental surfaces are covering one another Variance – dispersion of perimeter relative to vantage point Skewness – measures the asymmetry of the dispersion Geometric analysis of vista fields Gabriel Suarez (1998)
Results from study (real outdoors) Indicated occlusion boundary Degrees C A B Location
Results from study (virtual outdoors) Indicated occlusion boundary Degrees C A B Location
Shared vistas summary Objectives • Understand the perceptual underpinnings of shared vistas. • Compare human performance in real and virtual environments. • Develop procedures to improve performance through training. Approach Accomplishments/Payoff • Collected performance data • Validated IVE results • Clears the way for using IVEs in training scenarios
Joint attention Error from misperceiving direction Errorless performance
Joint attention Judging looking direction of another (Pusch and Loomis) • Approach • Goal of the research was to assess the accuracy with which a subject (S) can sense the looking direction of a looker (L) while viewing L using peripheral vision (out to 90 deg retinal eccentricity). • L faced targets in different directions as specified by computer. S viewed L’s head and indicated its direction by a pointer interfaced to the computer. • Conclusions of research • For a looker in fairly close proximity (within 4 m), the average subject is able to accurately sense the looking direction of another person even when viewing with the far periphery (80-90 deg eccentricity). • Being able to see the looker move his/her head to the next target increases performance accuracy relative to not seeing the head motion. • Significance for VEs and VIRTE program • In real environments, team members can use • peripheral vision to sense what other team members • are looking at. The efficiency of vision- • based “joint attention” promotes efficient and • effective functioning of the team. • Because of the limited field-of-view of existing • HMDs, this research raises concern about the • effectiveness of current HMDs for team training.
FY01 (Oct-Jun) FY01 (Jul-Sep) AccomplishmentsPlans Research Area: • Shared vistas pilot studies in both real and virtual environment • Judging looking direction of another (Pusch & Loomis) • Formal studies of shared vistas
Research Area: What are the critical issues to be resolved? • What exactly is the stimulus support enabling human performance? • How susceptible is performance to perceptual distortions and display artifacts? • Can geometric/optical strategies be discovered to development effective training programs?