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A.I. in Video Games Role-Playing Games (RPG). Jason Robinson. What is a RPG. A rocket propelled grenade, commonly used against enemy armored vehicles in the military. Not today’s topic.
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A.I. in Video GamesRole-Playing Games (RPG) Jason Robinson
What is a RPG • A rocket propelled grenade, commonly used against enemy armored vehicles in the military. Not today’s topic. • A game in which the participants assume the roll of fictional characters and collaboratively create or follow a story line.
AI in RPGs • AI is a semi-rare element in most RPGs • Most events are scripted (logic) • Human interaction generally has minimal effect on Non-player character (NPC) actions. • Example: WoW Raid Encounter
Massively Multiplayer Online RPGs • MMO RPGs require even less AI than single-player RPGs • Human players are the natural intelligence which takes the place of AI • In today’s game market, the focus is very heavy on multiplayer, so AI is fading more and more from these games
HCI in RPGs • Human-Computer Interaction is the driving element in most RPGs • Most RPGs allow interaction through a User Interface (text or graphical) • Most RPGs use an event-driven scheme for HCI • Ex. You cast a spell at an enemy, which causes the enemy to retaliate
HCI Elements • Channels • Audio • Visual • Tactile • Dynamics • Range of message intensity • Scope and complexity of implemented features
Environment • The environment is the medium to communicate to the world and other players • Players can use an array of elements to communicate, such as visual gestures, textual chat, or auditory notions. • Of course, throwing a fireball in someone’s face is a good form of communication as well
Language-based Communication • Of all the communication means, language-based communication is the most widely used in RPGs • In single player, you talk to NPCs to obtain quests and further understand of the story line. • In multiplayer, you talk to NPCs as well as other players to achieve common goals