1 / 18

Major objective of this course is: Design and analysis of modern algorithms Different variants

Objective of This Course. Major objective of this course is: Design and analysis of modern algorithms Different variants Accuracy Efficiency Comparing efficiencies Motivation thinking new algorithms Advanced designing techniques Real world problems will be taken as examples

givenss
Download Presentation

Major objective of this course is: Design and analysis of modern algorithms Different variants

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Objective of This Course Major objective of this course is: • Design and analysis of modern algorithms • Different variants • Accuracy • Efficiency • Comparing efficiencies • Motivation thinking new algorithms • Advanced designing techniques • Real world problems will be taken as examples • To create feelings about usefulness of this course

  2. Expected Results On successful completion, students will be able to • Argue and prove correctness of algorithms • Derive and solve mathematical models of problems • Reasoning when an algorithm calls certain approach • Analyze average and worst-case running times • Integrating approaches in dynamic and greedy algos. • Use of graph theory in problems solving • Advanced topics such as • Computational geometry, number theory etc. • Several other algorithms such as • String matching, NP completeness, approximate algorithms etc.

  3. Lecture No 1Introduction(What, Why and Where Algorithms . . .)

  4. Today Covered In this lecture we will cover the following • What is Algorithm? • Designing Techniques • Model of Computation • Algorithms as a technology • Algorithms and other technologies • Importance of algorithms • Difference in Users and Developers • Kinds of problems solved by algorithms • Conclusion

  5. What is Algorithm? Algorithm Input output • A computer algorithm is a detailed step-by-step method for solving a problem by using a computer. • An algorithm is a sequence of unambiguous instructions for solving a problem in a finite amount of time. • An Algorithm is well defined computational procedure that takes some value, or set of values, as input and produces some value, or set of values as output. • More generally, an Algorithm is any well defined computational procedure that takes collection of elements as input and produces a collection of elements as output.

  6. Popular Algorithms, Factors of Dependence • Most basic and popular algorithms are • Sorting algorithms • Searching algorithms Which algorithm is best? • Mainly, it depends upon various factors, for example in case of sorting • The number of items to be sorted • The extent to which the items are already sorted • Possible restrictions on the item values • The kind of storage device to be used etc.

  7. One Problem, Many Algorithms Problem • The statement of the problem specifies, in general terms, the desired input/output relationship. Algorithm • The algorithm describes a specific computational procedure for achieving input/output relationship. Example • One might need to sort a sequence of numbers into non-decreasing order. Algorithms • Various algorithms e.g. merge sort, quick sort, heap sorts etc.

  8. Important Designing Techniques • Brute Force • Straightforward, naive approach • Mostly expensive • Divide-and-Conquer • Divide into smaller sub-problems • Iterative Improvement • Improve one change at a time • Decrease-and-Conquer • Decrease instance size • Transform-and-Conquer • Modify problem first and then solve it • Space and Time Tradeoffs • Use more space now to save time later

  9. Some of the Important Designing Techniques • Greedy Approach • Locally optimal decisions, can not change once made. • Efficient • Easy to implement • The solution is expected to be optimal • Every problem may not have greedy solution • Dynamic programming • Decompose into sub-problems like divide and conquer • Sub-problems are dependant • Record results of smaller sub-problems • Re-use it for further occurrence • Mostly reduces complexity exponential to polynomial

  10. Problem Solving Phases • Analysis • How does system work? • Breaking a system down to known components • How components (processes) relate to each other • Breaking a process down to known functions • Synthesis • Building tools • Building functions with supporting tools • Composing functions to form a process • How components should be put together? • Final solution

  11. Problem Solving Process • Problem • Strategy • Algorithm • Input • Output • Steps • Analysis • Correctness • Time & Space • Optimality • Implementation • Verification

  12. Model of Computation (Assumptions) • Design assumption • Level of abstraction which meets our requirements • Neither more nor less e.g. [0, 1] infinite continuous interval • Analysis independent of the variations in • Machine • Operating system • Programming languages • Compiler etc. • Low-level details will not be considered • Our model will be an abstraction of a standard generic single-processor machine, called a random access machine or RAM.

  13. Model of Computation (Assumptions) • A RAM is assumed to be an idealized machine • Infinitely large random-access memory • Instructions execute sequentially • Every instruction is in fact a basic operation on two values in the machines memory which takes unit time. • These might be characters or integers. • Example of basic operations include • Assigning a value to a variable • Arithmetic operation (+, - , × , /) on integers • Performing any comparison e.g. a < b • Boolean operations • Accessing an element of an array.

  14. Model of Computation (Assumptions) • In theoretical analysis, computational complexity • Estimated in asymptoticsense, i.e. • Estimating for large inputs • Big O, Omega, Theta etc. notations are used to compute the complexity • Asymptotic notations are used because different implementations of algorithm may differ in efficiency • Efficiencies of two given algorithm are related • By a constant multiplicative factor • Called hidden constant.

  15. Drawbacks in Model of Computation Firstpoor assumption • We assumed that each basic operation takes constant time, i.e. model allows • Adding • Multiplying • Comparing etc. two numbers of any length in constant time • Addition of two numbers takes a unit time! • Not good because numbers may be arbitrarily • Addition and multiplication both take unit time! • Again very bad assumption

  16. Model of Computation not so Bad Finally what about Our Model? • But with all these weaknesses, our model is not so bad because we have to give the • Comparison not the absolute analysis of any algorithm. • We have to deal with large inputs not with the small size • Model seems to work well describing computational power of modern nonparallel machines Can we do Exact Measure of Efficiency ? • Exact, not asymptotic, measure of efficiency can be sometimes computed but it usually requires certain assumptions concerning implementation

  17. Summary : Computational Model • Analysis will be performed with respect to this computational model for comparison of algorithms • We will give asymptotic analysis not detailed comparison i.e. for large inputs • We will use generic uniprocessor random-access machine (RAM) in analysis • All memory equally expensive to access • No concurrent operations • All reasonable instructions take unit time, except, of course, function calls

  18. Conclusion • What, Why and Where Algorithms? • Designing Techniques • Problem solving Phases and Procedure • Model of computations • Major assumptions at design and analysis level • Merits and demerits, justification of assumptions taken • We proved that algorithm is a technology • Compared algorithmic technology with others • Discussed importance of algorithms • In almost all areas of computer science and engineering • Algorithms make difference in users and developers

More Related