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Supporting children’s small group storytelling with Single Display Groupware … to cut a long story short…. Giulia Gelmini Learning Sciences Research Institute University of Nottingham. zzzzh. Problem space. Primary concern on supporting CL in elementary schools
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Supporting children’s small group storytelling withSingle Display Groupware…to cut a long story short… Giulia Gelmini Learning Sciences Research Institute University of Nottingham
Problem space • Primary concern on supporting CL in elementary schools (Cohen, 1994, Nastasi & Clements 1991, O’Donnell & King, 1999, Webb & Palincsar, 1996) • Skills, time, resources required from teachers to make it work (Hastings & Chantrey-Wood, 2002) • Sitting in groups but not working as groups (Galton et al., 1999) ! !
StoryTable • StoryTable is a Single Display Groupware (SFG = applications that support the work of co-located groups over a physically shared display. SDGs allow the simultaneous use of multiple input devices). (Stewart et al., 1999) • Supports 2 users at a time • Actions are traced back to the person performing it(MERL DiamondTouch) • Touch & drag widget selection • Event system implemented: specific events are only triggered via jointly / simultaneously performed touch
The StoryTableinterface Backgrounds Characters
The StoryTableinterface Backgrounds Microphone Audio snippet Characters Audio snippet
The StoryTableinterface Backgrounds Microphone Audio snippet Characters Audio snippet PlayList
Studies 1. Usability testing 2. StoryTable’s effectiveness in promoting 2.1 on task behaviour 2.2 equal participation
Studies 1. Usability testing 2. StoryTable’s effectiveness in promoting 2.1 on task behaviour 2.2 equal participation
Case study • One boy and one girl(7.5 & 8 years old) • Collaborative story-making with StoryTable and with puppets • One individual story each(baseline measure)
Questions: • Story Making (Process): • On task behaviour? • Story Telling (Outcome): • Equal participation?
Results (Story-Making process)Promoting on-task behaviour Language functions(Halliday, 1973) • Regulatory utterances:regulating others’ behaviours(e.g. ‘Pass me my glasses’, ‘It’s your turn’) • Heuristic utterances:exploring the environment (e.g. ‘We have 4 characters we can play with’) • Imaginative utterances:creating imaginary worlds(e.g. ‘The princess is locked in the tower’)
Results (Story-Making process)Promoting on-task behaviour ST Fosters collaborative story making: children are more on task
Results (Story-Telling outcome)Promoting equal participation ST fosters collaborative story telling: less active children participate more
Results (Story-Telling outcome)Promoting equal participation
Ownership accountability? • Limited resources? • External story representation? • ... • Measures: Look at play as well as language? Qualitative observations reveal reciprocal support • Exploring story elements for others to make story • Holding snippet for other child to record
The StoryTableinterface Backgrounds Microphone Audio snippet Characters Audio snippet PlayList