1 / 2

HackingEAST – API’s for Art Results

One of the apps was a native app, and one of the apps was HTML5. They were different, but both excellent. In the end, we picked the HTML5 app as the winner because it had a slightly simpler user interface, and its use of bookmarking to help patrons remember art and enterprise single sign on.

gluu
Download Presentation

HackingEAST – API’s for Art Results

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Hacking EAST – API’s for Art Results The Hackathon was completed on Sunday, and the results were really amazing and thought provoking. Although only two teams submitted final projects, they were both extremely high quality. What was clear was that either of these apps would achieve the goals: We would help active directory single sign on and work to a much larger community through social networking especially artists who are not in one of the major art hubs. We would help artists sell more of their work. We would make the East Tour more user friendly for patrons (and significantly lower the transactions costs to find and purchase art)

  2. It was an unfortunately difficult job picking one of the apps to win. I worked closely with both teams over the preceding three weeks, so I know how hard they all worked. I’ve asked the other participants to also record a demo of their app. Where to go from here? With this successful Hackathon, I think we’re one step closer to having a killer app for the next tour! One of the apps was a native app, and one of the apps was HTML5. They were different, but both excellent. In the end, we picked the HTML5 app as the winner because it had a slightly simpler user interface, and its use of bookmarking to help patrons remember art and identity provider saml. Article resource:-http://gluu.soup.io/post/468218687/HackingEAST-API-s-for-Art-Results

More Related