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A Research Agenda for Scholastic Chess. Fernand Gobet Department of Psychological Sciences. Overview of Talk. A research agenda The question of transfer: better data needed Mechanisms involved should be understood How to optimise chess instruction Contents of chess instruction
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A Research Agenda for Scholastic Chess Fernand Gobet Department of Psychological Sciences
Overview of Talk • A research agenda • The question of transfer: better data needed • Mechanisms involved should be understood • How to optimise chess instruction • Contents of chess instruction • Chess lessons based on the school curriculum • Why not include other games?
The Question of Transfer • Do the skills acquired in learning chess transfer to other domains, such as mathematics? • Chess community: Yes • Scientific community: We don’t know • Gobet and Campitelli (2002) • Systematic review of literature on transfer and chess teaching • Disappointing results • Few scientifically valid studies • Only a couple of studies were peer-reviewed • No clear evidence for transfer
Obviously, more research carried out since 2002 • But Gobet and Campitelli’s basic conclusions are still valid • For example, two more recent studies have different results • Scholz et al. (2008) : transfer • Thompson (2003) : no transfer
The Ideal Experiment • Additional pluses • Participants blind to the goal of the experiment and even that they participate in one • Teachers and experimenters blind as well • Standard design in • Education • Medicine
This design has never been used with chess instruction! • This is disappointing • Many opportunities to do so • Only one study had a placebo group • Fried and Ginsburg (1979) • Children with learning difficulties • Placebo group attended counselling sessions • But a placebo group is needed • Allows one to reject the effect of unspecific factors • e.g. participation in experiment; experimenters’ expectations
Mechanisms Behind (Potential) Transfer • Non-specific to chess • Chess teachers are highly motivated and passionate • Topic is novel and different to standard schools activities • Chess is a game, and thus fun • Chess is a competitive activity • Chess shows that school can be fun and interesting • This why a ‘placebo’ control group is needed • Playing video games • Learning to play Go
Mechanisms Behind (Potential) Transfer • Factors specific to chess • Diversity of pieces help maintain attention • Chess offers an optimal trade-off between complexity and simplicity • Balance between tactics and strategy is ideal • Chess combines numerical, spatial, temporal and combinatorial aspects • These factors foster • Attention • Learning • Problem solving and decision making
Optimisation of Chess Teaching • Many parameters have not been systematically studied • Optimal duration of a chess lesson? • Optimal number of sessions of chess instruction? • Too short, not enough time • Too long, diminishing returns • What are the most efficient teaching methods? • With computers or without computers? • Group vs. individual activities • Etc. • Order of covering the material
Optimisation of Impact • Make sure that all children (at least most) profit from chess • Non only the smart ones • Non only the competitive ones • Material suitable for adult education
Typical Chess Instruction • Most chess programmes • Take chess as starting point • Do not go beyond chess • For example: • Rules of the game • Basic tactics • Basic strategy • Some openings • etc...
Instruction Based on School Curriculum • Why not start from the school curriculum, at least in part? • Obviously, needs to be adapted to the level of the children • This would increase the likelihood of transfer
Example 1: Mathematics • Basic arithmetic • Value of pieces • Control of squares • Cartesian geometry • Coordinate system (a, b, ..., h) x (1, 2, ..., 8) • Geometric series • One places one grain of rice on the first square, two on the second, four on the third, and so on, doubling each time. What is the total? or
Geometry • Euclidian vs. city-block distance • Reti (1921)
Combinatorics • How many paths can a rook take from square a1 to square h8 if it can only move up and to the right? • The solution generates Pascal’s triangle (Meijer, 2010)
Example 2: History • Development of civilizations • Through diffusion paths of chess • Key events in history • Reflected in modification of rules, changes of names of the pieces • Reflected in theories of chess (e.g. Role of pawns in Philidor’s theory and French Revolution)
Using Other (Board) Games • Some aspects of the school curriculum might be better illustrated by other games • Awele (Tano, 1985) • Counting • Basic arithmetic • Modulo arithmetic • Concept of a one‑to‑one correspondence
Bridge (Minibridge) • Numbers and operations • Probability • Reasoning and proof • Go • Counting • Combinatorics (Wikipedia)
Summary and Conclusions (1) • Transfer of chess instruction should be established scientifically • More and better data needed (ideal design!) • Results should be published in peer-reviewed scientific journals • This is needed to ensure quality of research • Mechanisms behind (potential) transfer should be studied • Chess-specific vs. Non-chess-specific
Summary and Conclusions (2) • Chess instruction should be informed by school curricula • Other games could be added to teach specific points