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Revolutionizing Education: E-Learning & Digital Evolution at G Mohan Administrative Staff College of India, Hyderabad

Explore the old paradigm of education, evolution of distance education, and the impact of educational technology on teaching and learning in this presentation. Discover the shift from synchronous to asynchronous learning, the role of e-learning, and the benefits of digital education tools. Learn how technology is transforming traditional education methods and offering more flexibility and interactivity for both students and teachers at the G Mohan Administrative Staff College of India in Hyderabad.

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Revolutionizing Education: E-Learning & Digital Evolution at G Mohan Administrative Staff College of India, Hyderabad

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  1. E-Learning & Digital Education G.Mohan Administrative Staff College of India Hyderabad

  2. In this presentation • Old Paradigm of education • Evolution of distance education • Educational technology • Synchronous learning vs asynchronous learning • Teaching vs learning • E-Learning

  3. The Old paradigm of education • Classroom • Confined by the 4 walls • No of students limited by the size • Students face the teacher • Teacher • Mostly one teacher at a time • Limitations of teacher’s capability • Textbook • A synthesis of knowledge presented in a structured manner to a syllabus • Revisions, mostly once in 1 or 2 years • A relic of the 16th century. First introduced by a French philosopher PetrusRamus

  4. Old paradigm of education contd • Students • Classified by age mostly • Students of different abilities have to learn together • Annual promotion mostly • Timetable • One subject at a time • Learning stops once period is over • A session missed, lost forever • Limited flexibility for teacher and student conveniences and preferences

  5. Old paradigm • Interaction • In classroom – one at a time mostly between teacher and student • Limited interaction after class • Assessment • Memory of texts, definitions and application of formulas • Mostly at the end – summative assessment. Limited use of this feedback • Difficulties in giving feedback as the learning is on.

  6. Teaching vs learning

  7. Teaching vs. Learning

  8. Video (Ken Robinson)

  9. Evolution of distance education • In the 1840s, the first successful attempt was Sir Isaac Pitman teaching shorthand using weekly mailing of post cards. • University of London was the first to offer degrees through “External programme” – 1858 • Major success in 1890 Chicago for training miners as Mine inspectors through correspondence courses

  10. Evolution of distance education contd • Correspondence courses became common in first half of 19th century worldwide. First global conference in 1938 • Radio was seen as a promising medium. Courseware by mail and instruction by teacher through radio • Television also was seen as a medium of teaching. Gyandarshan (UGC) in India became popular.

  11. Internet happened

  12. E- Learning definition • Education via the Internet, network, or standalone computer. • Network-enabled transfer of skills and knowledge. • e-learning refers to using electronic applications and processes to learn. • e-learning applications and processes include Web-based learning, computer-based learning, virtual classrooms, and digital collaboration. • Content is delivered via the Internet, intranet/extranet, audio or video tape, satellite TV, and CD-ROM.

  13. E-learning helps New Paradigm

  14. Educational Technology • Alongside the evolution of distance education several tools educational technology tools were getting evolved too • PCs • Projectors • Printers • Xerox • Calculators • CD-ROMs

  15. Why use technology ? • Interactivity • Content delivery/revision • Managing learning and resources • Collaboration • Communication • Sense of cohort • Variety of teaching and learning preferences • Formative and summative assessment

  16. Educational Technology tools • Delivery modes • Synchronous learning • Asynchronous learning • Synchronous learning • In synchronous learning, all participants are "present" at the same time. • it resembles traditional classroom teaching methods • It requires a timetable to be organized.

  17. Synchronous learning tools • Video conference • Web- conference • Instructional Television • Radio • Live streaming • Direct-broadcast satellite • Online games

  18. Asynchronous learning tools • Students are not required to be together at the same time.  • Participants access course materials flexibly on their own schedules • Tools • Mail correspondence • E-mail • Video recording • Audio recording • Message boards • CD-ROMs

  19. Why eLearning! • Flexible learning and development opportunities • Anytime and anywhere access to learning / training modules • Trainees choiceover when, where, and how to engagein the learning process • Trainers and trainees connect and participate in synchronous and asynchronous discussions • Store and share learning resources • reuse and update content • Engage participants in active, collaborative and social learning process

  20. Why E-Learning • Assess employee performance • Track employee learning progress • Reduce training costs involved in traditional F-2-F training methods • Provide continual professional development and personalized learning opportunities • New employee orientation • Business operations courses • Professional development courses

  21. Blended learning • Learning events that combine aspects of online and face-to-face instruction or Synchronous and asynchronous delivery modes • Most Open Universities across the world use it

  22. Video of Future classroom

  23. eLearning Types Source:COL

  24. Blended Learning • A formal education / training program in which a participantlearns: • at least in part through online learning, with some element of student control over time, place, path, and/or pace; • at least in part in a supervised brick-and-mortar location away from home; and • the modalities along each participant’s learning path within a course or subject are connected to provide an integrated and enhanced learning experience(Horn and Staker, Christensen Institute, 2013)

  25. Blended Learning Source: Sloan Consortium, 2007

  26. Blended Learning • Thoughtful fusion of the best of face-to-face teaching and online learning to improve learning outcome • Is not merely the technology-enabled instruction • Involves leveraging ICTs to afford each student personalized learning experience • Increases student control over the time, place, path and pace of his or her learning • Faculty / trainer transmit content (lecture recording, case studies, journal articles) online (LMS) to free up classroom time for active learning • Students / trainees come prepared and actively engage in group work, problem-solving exercises, discussion etc. (Flipped Classroom)

  27. Flipped Classroom

  28. eLearning Technologies • E-mail • D-groups • Blogs • Wikis • Twitter • Facebook • Google Apps for Education • Content authoring tools • Audio editors (Audacity) • Video editors (Windows movie maker) • Institutional repositories • CMS • Virtual Conference tools • LMS

  29. Virtual Classroom • www.aview.in • Video of Aview

  30. Assessment Tools • Create Online Quizzes, Surveys, Polls • www.proprofs.com • www.surveymonkey.com • Demo of www.proprofs.com

  31. Evolution of Corporate Training Source: Josh Bersin

  32. Learning Management System (LMS) • An integrated software designed to: • plan, deliver, manage and evaluate learning process • track participants’ performance • provide more choices for instructors – course design, session delivery and student evaluation • support academic and administrative activities • LMS facilitates educational institutions, corporates and training organizations create an engagingand flexible learning environment

  33. Training and Development • Pain Areas • Finding participants for programmes • Minimum disruption from work • Finding quality content and instructors • Minimise cost • Designing personalisedprogrammes • Providing training to people in remote locations • Making training interesting and effective

  34. Video talk by Daphne Koller

  35. A Typical MOOC structure • Duration – 6- 12 weeks • Requires – 3 to 4 hours of work • Most courses do not require prior qualifications • Content • Videos ( each of 8 – 15 min) • Short quizzes • Links to articles or chapters • Peer graded assignments • Discussion group • Final exam ( MCQ)

  36. MOOC Statistics • Over 700 Universities • Over 6850 Courses • 58 Million students • Top five MOOC providers by registered users: • Coursera – 23 million • edX – 10 million • XuetangX – 6 million • FutureLearn – 5.3 million • Udacity – 4 million • https://www.class-central.com/report/mooc-stats-2016/

  37. Demo of Coursera

  38. Indian govt initiatives in e-learning • NPTEL • NMEICT ( Sakshat) • E-Pathshala • SWAYAM • Techpedia • National Knowledge Network • Inflibnet – UGC funded library network

  39. Trends of MOOC 2016 • MOOCs no longer massive • Courses available right through the year and one can start immediately • College credit, credentials and degrees • A push towards Business to Business – corporate training • Regional MOOC providers • Paid Only Courses

  40. Video of AnantAgarwal of EdX

  41. Pros and Cons of MOOC • Pros • Scalability • Low cost or free • Learners can learn at their convenience at their own pace • Discussion forums

  42. Pros and Cons of MOOC • Cons • Pedagogy still evolving. Cannot substitute classroom yet. • Easy learning is not good learning • High drop out rate – 90 % + • Examination and certification still evolving • Only entry level courses right now • Unable to target non-consumers • Most MOOC providers do not have a revenue model in place.

  43. Break

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