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Prelude

Prelude. “I’ve known Libby a long time, and I’d have to say she’s a pathological optimist.” – Todd Lewis. Partnerships for a Revolution. Elizabeth A. Evans UNC-Chapel Hill ITS Teaching and Learning December 2007. Partnerships for an REvolution. Elizabeth A. Evans UNC-Chapel Hill

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Prelude

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  1. Prelude “I’ve known Libby a long time, and I’d have to say she’s a pathological optimist.” – Todd Lewis

  2. Partnerships for a Revolution Elizabeth A. Evans UNC-Chapel Hill ITS Teaching and Learning December 2007

  3. Partnerships for an REvolution Elizabeth A. Evans UNC-Chapel Hill ITS Teaching and Learning December 2007

  4. Once upon a time…

  5. Was born…

  6. If You Have It… Will anybody come?

  7. Especially… Will faculty come?

  8. The Process • Decide on content • Invite co-sponsors • Accidental • Purposeful • Develop publicity plan • Implement • Follow-up

  9. Content What content do you think would attract faculty?

  10. Content • Issues, concerns, roadblocks breakout session • NSF program officer • Everything else • Two (faculty) speakers • Other breakout sessions • Pre-symposium events

  11. Co-Sponsors What organizations would be useful to have as co-sponsors?

  12. Co-Sponsors: Accidental • Office of Research Development • Health Sciences Library

  13. Co-Sponsors: Purposeful • Information Technology Services • The University Library • The Odum Inst. Working Group on the Internet and the Social Sciences • The School of Information and Library Science • The Department of Sociology • The James M. Johnston Center for Undergraduate Excellence • The Department of Biology • The Department of English • The Department of Chemistry • The Department of Computer Science • The Department of Romance Languages • Kenan-Flagler Business School • The School of Education • The Renaissance Computing Institute • Office of the Vice Chancellor for Research and Economic Development

  14. Publicity Plan What do you think is the best way to reach faculty?

  15. Publicity Plan • Co-Sponsors • Email to deans, directors, department heads (but…) • Email to all faculty • Custom email to some dddh • Custom email to some faculty/staff • Blurb in faculty/staff printed newsletter

  16. Publicity Plan • Blurbs in ITS-published newsletters • Messages to lists on campus (IT support, learn list) • Home Page feature • Follow-up to faculty: print brochure

  17. Publicity Plan: Did it work? • August 10: 13 registrants • August 17: 36 registrants • August 22: 64 registrants • August 24: 88 registrants • August 28: 105 registrants • Arts and Sciences: 23 (12 different departments) • Centers, Institutes, Programs: 10 (5 different centers and institutes) • Professional Schools: 54 (11 different schools) • Service Organizations: 12 (3 different organizations) • Libraries: 8 (2 different libraries) • Other: 3

  18. Publicity Plan: Did it work? • VR Tours: 60 registrants • Immersive Power of Created Worlds: 15 registrants, 14 on waiting list • Learning and Entertainment in World of Warcraft: 15 registrants, 5 on waiting list

  19. Publicity Plan: Did it work? • Print brochure: cancelled • Mail to lists: cancelled

  20. Implementation • Post-its and flip charts around room • Facilitators and note takers for breakout sessions • Videotape 3 speakers • Quotations running before and during breaks • Start on time; end on time • Wrap-up: amazing attendance!

  21. Follow-Up • Games4Learning list • Additional events • Individual contacts • http://LearnIT.unc.edu/Games4Learning

  22. Follow-Up: Additional events • Learning and Entertainment in World of Warcraft (repeat) • Exploring Haptic Interfaces • Legal Issues in Virtual Worlds (discussion) • Using World of Warcraft to Teach Leadership • Simulation and Role-Playing in Teaching and Learning: Serious Games, Face to Face

  23. What’s Next? • More personal contacts • More events • More messages to the list: funding, events, CFPs • Advocate: release time, faculty development funds

  24. Your Turn Questions? Comments?

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