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What are the Contributing Factors for Business Success and Failure in B2C E-Commerce. By Adam Morte Keely Ritchie-Boland Thomas Rollino. E-Commerce. The buying and selling of goods and services over public and/or private computer networks
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What are the Contributing Factors for Business Success and Failure in B2C E-Commerce By Adam Morte Keely Ritchie-Boland Thomas Rollino
E-Commerce • The buying and selling of goods and services over public and/or private computer networks • Becoming a fundamental way of processing transactions between buyers and sellers • Internet is now an important marketplace for businesses • 66% of adult Americans now use the internet
B2C E-Commerce Sellers are organizations Buyers are individuals B2C e-commerce is a multi-billion dollar industry Our research topic: “What are the contributing factors for business success and failure in B2C e-commerce”
Case Studies of 6 B2C E-Commerce Businesses • Three successful: • Webvan.com • Pets.com • Furniture.com • Three unsuccessful • Amazon.com • Netflix.com • Dell.com
Webvan.com • Online grocery business that delivered products to customer’s homes within a 30-minute window of their choosing • Launched in the San Francisco, California in 1999 • Went public in November 1999, stock price $30 • By summer 2001, stock price $0.06 • Shut down operations and filed for Chapter 11 bankruptcy protection
Webvan.com Cont. • Too big too fast • Focused on short-term profitability over long-term growth • Too much investment in infrastructure • Signed $1 billion contract to build a string of high-tech warehouses worth about $30 million each • Doing it all on their own • Built its own infrastructure to deliver groceries instead of partnering with a click-and-mortar
Pets.com • Pet supply website that sold pet accessories and supplies • Considered a leading icon of dot-com bubble • Widely popular sock puppet spokesdog • Went public in February 2000 • On November 6, 2000, the company closed its doors while it still had a positive net worth
Pets.com Cont. • Highly competitive arena • Competing with many click-and-mortar pet supply businesses • Financial problems • Significant investments in infrastructure • Operating expenses out of hand • Consumer had no reason to shop at Pets.com
Furniture.com • Online furniture store • Launched in 1998 • Filed IPO in January 2000 • It became know that company had lost $46.5 million in 1999 • Withdrew IPO in June 2000 • In November the company shut down
Furniture.com • High shipping costs • Poorly built back-end computer systems • Many shipments were shipped without charging a proper price for them, to the wrong place, or not at all • Product was not suited to e-commerce • Too expensive, too large, and no touch and feel
Amazon.com Sells books and many other products Developed in a garage in Settle in 1994 In 1999 sales exceeded $1 billion Survived dot-com burst In 2006, company reported $10.71 billion in revenue
Amazon.com Cont. • Growth over profit • Put money into expanding their company • Online community • Connects people around the world • Inventive ideas • zShops • Free shipping promotion
Netflix.com • Internet-based DVD rental service • Invented and dominate the DVD rental market • Over 6.8 million subscribers in United States
Netflix.com Cont. • “Moneyball” Strategy • Company uses data to make decisions • Partnerships/Subsidaries • Partnership with Best Buy to sell DVDs • Red Envelope Entertainment Group subsidary
Dell.com • Sells computer systems directly to customers • Builds computers to meet customers needs and wants • In 2006 revenues totaled $57.9 billion
Dell.com Cont. • Automated e-commerce network • Robots are installed on assembly lines • Radio powered ID chips • Make tasks much easier to accomplish
Recommendations Sell the right product Properly manage finances Partnerships Focus on growth over profits Inventive ideas
Scope of Further Work Focus on specific sectors within the realm of B2C e-commerce businesses Focus on pure B2C e-commerce businesses Focus on click-and-mortar e-commerce businesses