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Enhance youth employability through multimedia apprenticeship simulations in a flipped classroom model. Develop e-skills for VET teachers and students. Funding: Erasmus+.
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E-Classes Flip your classes through multimedia enriched apprenticeship simulations and develop e-skills for VET teachers and students to enhance youth employability
The funding programme • Programme: Erasmus+ • Key Action: Cooperation for innovation and the exchange of good practices • Action: Strategic Partnerships • Field: Strategic Partnerships for vocational education and training • Monitoring institution: RO National Agency • Period: 01/10/2017 – 30/09/2019
Partnership ConfederacionEspanola De Centros De EnsenanzaAsociacion C.E.C.E Technological High School of Mechatronics and Automation Centro Superior De Formacion Europa SUR FundatiaEuroEd, CIPAT Association "IT World BG” Bulgarian Association of Networking Academies Pixel Associazione
The context 1/2 • The Commission's Education & Training Monitor shows that serious challenges remain across the EU, 22% of 15-year-olds underachieve in scientific disciplines • The rapid digital change in our society and economy means more demand for digital skills and competences. • Technology, when used correctly, can also help students learn better, more efficiently and creatively and to access wider more up-to-date knowledge.
The context 2/2 • The project E-Classes responds to the urgency for Europe: • to develop professional and pedagogic competences among teachers and trainers enhancing ICT • support of learning and access to OER in the education and training fields • E-Classes wants to help the VET teachers in revising and strengthening the professional profile and competences of young people • The project’s main aim is to elaborate, train and experiment the flipped classroom pedagogic model improving VET teachers and students e-competences
E-CLASSES Specific objectives 1/2 • Strengthen the e-skills and the adoption of practices of collaborative learning for teachers for science and technological disciplines; • Assimilate a sensitive culture to the value of non-formal and informal learning
E-CLASSES Specific objectives 2/2 • Acquire the tools to stimulate creativity and innovation through the learning of new knowledge to create and manage multimedia educational resources; • Stimulate students’ active and creative role with the use of ICT and OER in the learning process;
The flipped method The notion of flipping or reversing traditional way of teaching/learning in schools. According to the method the flipped classroom is made up of two components: • in-class activities: short video lectures are viewed by students at home • outside activities: in-class time is devoted to exercises, projects, or discussions The class turns into a workshop where students can inquire about lecture content, test their skills in applying knowledge, and interact with one another in hands-on activities.
Impact Direct target group: • VET teachers • VET students • VET schools • Companies Indirect target group: • Schools (in general) • Teachers and students (in general) • Parents • Educational and training centers/ NGOs in the field of education • Teachers associations • Students/ Youth associations • Educational public authorities (Teacher Training Centers) • Public at large
Planned Activities 1/4 • Guideline on Flipped classroom methodology and how to create and use it at class for science and technological disciplines and transdisciplinary areas • Flipped classes multimedia lessons • Videos on job orientation and integration students-schools-companies
Planned Activities 2/4 Guideline on Flipped classroom methodology: http://e-classes.eu/intellectual-outcomes/the-guide/ • Presents in the concept of the flipped classroom and the methodology on how to flip your class. • 5 modules structured in 4 units • A text support and video tutorials
Planned Activities 3/4 Flipped classes multimedia lessons: http://e-classes.eu/intellectual-outcomes/the-flipped-lessons/ The flipped lessons contain: • the videos presenting the ‘teaching’ material • the plan for in-class activities, including educational games • video samples from the in-class activities • the evaluation and follow-up of the class
Planned Activities 4/4 Videos on job orientation and integration students-schools-companies: http://e-classes.eu/intellectual-outcomes/the-career-videos/ Videos made by students focusing on: • how companies support youth employability, • competences requested, • jobs programmes, • integration and motivation, • equal opportunities,
Topics for discussion • Digital Skills required by teachers and students • ICT tools and methodologies for a successful flipped lesson • Overcoming digital barriers among teachers and students
Topics for discussion Competence: • where to look for images/videos to be repurposed for teaching? • what are the most few important technical skills in creating a 5-min video production? Pedagogies: • what roles do teachers play in flipped classroom? • how best can students be engaged in the classroom? • how do we know student progress in flipped classroom? Challenge: • the videos are not professionally produced. • students may not manage self-directed learning as needed in the flipped classroom