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Learn the advantages of the screen game and how to stress the defense with various types of screens. This offense led the state of Pennsylvania in scoring and established a scoring record.
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Screen Package Shawn Liotta NoHuddleNoMercy.com
No Huddle No Mercy Offense 1,728 points scored (2014-2015)(28-2) recordAveraged 58 ppg 2015- (770) total points - 14 GamesLed State of Pennsylvania in Scoring2014-(958) total points- 16 GamesLed State of Pennsylvania in ScoringEstablished Pennsylvania State Scoring RecordHighest Scoring Team in Nation2nd Highest Scoring Team in History of High School Football
Advantages of Screen Game • High Percentage Throws • Gets QB into A Rhythm • Gets Ball to Playmakers in Space • We View as an Extension of Our Run Game • Protect the “Box Numbers” • Make Defense Defend Sideline to Sideline • Attack the Blitz
Screen Package Philosophy • Must Complete • Get 4+ yards per attempt • Stress Fundamentals/Timing Daily at Practice • Perimeter Blocking • Daily Screen Drill- At least 10-20 min per day • Make the Defense Cover Down on all WR • Use to protect the Box in the Run Game
How Screens Stress the Defense • Make DL Run Laterally and Chase the Ball • Make the defense respect all Eligible WR • Create Mismatches in Space on the Perimeter • Limit the Box Numbers and Fronts we will see • Limit Pressure Fronts • Will make DL play Slow • Suckers and Gadgets will Take Advantage of Teams overplaying the Screens and result in Big Plays
Screen Reminders • Run Screens Even When They Are Not Working • Use in Short Yardage • Use When Coming Off • Use in Red-Zone • Use as a Way to Get the Ball to Your Best Players in Space • Have the Mentality that Screens Are Runs • High Percentage Completion – Block MDM
How We Attack Depth & Leverage • Depth - Must Align within 6 yards of our WR • Leverage- Must align head up to inside shoulder (No-Split the difference) • Numbers- If we have 3 and they have 2 we have numbers • “Protect the Box” – Make them play us honest
No Huddle – No Mercy Offense Types of Screens • Quick Screens • Slow Screens • Double Screens • Screens Packaged with Runs/Quicks • Suckers and Gadgets
Quick Screens • Bubble Screen • Early Screen • Fast Screen – Outside • Fast Screen – Inside
QB Mechanics • Grip it and Rip It – Do not Worry About Laces • Like Shortstop on Double Play • Aim for Facemask of Wr • Must Drill this Daily • Open – Lateral Run- Get Width Now- Keep Shoulders Square • Always Expect Football • Push Numbers to sideline • Get Upfield- Do Not Cut Back Bubble Screen Track
Offensive Line • Elephants on Parade – Aggressive Zone to Call side • Playside Tackle Must Get DE hands down (Cut) • OL – Work Zone Track to second and third level • Run Action / Early Motion / Swing (Away from Trips) • Will vary the RB Track on Bubble Screen to provide multiple looks • Will throw bubble screen to Rb (Early Motion) RB Track
MDM #1 MDM #2 • Block Most Dangerous Man • Tempo off the ball • Inside WR in trips is blocking #2 MDM • Know where he is going to run to –You departure angle should be 2 yards outside the defender • Be Physical
Vs. Bail CornerPush Crack “X” Block vs. Hard Corner • On Bubble Screen if MDM #1 Bails WR #1 will snap his head inside to biggest threat to the play • Blocking Variation vs. Hard Corner • WR #1 will Push-Crack the #2 MDM and Inside WR will Kick-out the Corner
Early Bubble Screen to Trips • We will use MDM Rules • If Corner Bails Double the Most Dangerous threat and come off to second level defender
QB Mechanics- Fast Screen • Get Ball out Quick • Catchable Ball- Ball Placement is important • Foot Fire to drive off defender at Snap • If Press Man Drive off two steps – push by on third step and get back down the stem • Work back to QB – Catch Ball • Get Vertical for 4 yards then cut off blocks • Be Difficult to Tackle Fast Screen Track
Offensive Line- Fast Screen • Attack Half a Defender – Do Not get held Up • Angle of Departure – Break Down in Space at second & Third Level – Do Not Block Back • PST- Set Punch – Release Inside clear sidewalk (Must Get DE Hands Down) • PSG- Set Punch- Best Release- Work to Alley • Center- Set Punch- Best Release- Work to Seal 2nd Level • BSG-BST- Base Pass Pro • Will use varied tracks with the RB to occupy Box and Backside Defenders • Flash Fake/ Early Motion / Swing / Empty RB Track- Fast Screen
Vs. Soft Corner Vs. Hard Corner • #2 WR will use the Half the Distance Rule to Block the Most Dangerous Man • Drive –up field half the distance from the MDM (Vertical) to push or hold the defender aligned over you. Work outside on angle to Block the MDM- Be Physical – Get hands inside
PLAYSIDE BLOCKINGINSIDE WR – FAST SCREEN • Same as outside Wr fast screen for OL • Trips/ Empty / Quads • Have some action going away from the screen
FAST SCREENS ATTACHED TO RUN CONCEPTS • We will attach out base screens to most of our run plays to give us a 2 in 1 play concept on most of our calls • Allows us to control the box numbers and force the defense to defend the entire field every snap • Will change depending on gameplan • QB always has the option to throw the screen • Screen WR should expect ball on every play
Importance of Protecting the Box with Screens • We will dictate that the defense “cover-down” over all of our receivers. We will not allow the defense to bring extra defenders into the box the we can not account for in our blocking schemes. • We have automatic Key Screens Built into our base run concepts where if we have numbers or leverage the quarterback has the option to throw the screen.
Simple Execution- Easy Read for QB • We can attach screens and quicks to most all of our running plays • Easy Pre-Snap Read By Quarterback • Not an audible- The Screen is built into the call the QB has the option to throw the ball to the screen receiver if he feels that we have numbers or leverage • QB can make a “ball” call to RB pre-snap to alert him he is throwing the screen • WR should expect the ball to be thrown on the screen every snap
Slow Screens • Slip Screen (RB) • Play-Action Screens • Slip with Quick Game Attached
QB Mechanics- Slip Screen • 3- Step Drop in Gun- Eyes on Safety- Do not look at the back until late • Feel pressure drift • Get ball to RB – may have to use different release point • If screen is read- Throw ball at RB feet • Step up into protection unit • Be an Actor – Sell Pass Pro • Avoid contact and slide under the Playside tackle block on the Defensive end up the field • Slide outside and find window to QB • Do not be in a hurry RB- Slip Screen Track