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项目 15 :打飞机

项目 15 :打飞机. 1 、设置鼠标指针图案; 2 、图像跟随鼠标移动; 3 、随机路径移动图像; 4 、判断两种图片是否重叠。. 引入. 素材制作. 实施流程. 相关问题. 飞机如何沿着曲线运动? 如何判断瞄准镜是否与飞机重合?. 项目实施. 学生分小组完成. 评价. 小组演示,自评、互评、教师评. 迁移. 迁移项目:实例 15.rar.

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项目 15 :打飞机

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  1. 项目15:打飞机 1、设置鼠标指针图案; 2、图像跟随鼠标移动; 3、随机路径移动图像; 4、判断两种图片是否重叠。

  2. 引入

  3. 素材制作

  4. 实施流程

  5. 相关问题 • 飞机如何沿着曲线运动? • 如何判断瞄准镜是否与飞机重合?

  6. 项目实施 学生分小组完成

  7. 评价 小组演示,自评、互评、教师评

  8. 迁移 迁移项目:实例15.rar

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